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Forged By Chaos location - "Orc Camp - Ambush"
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JohnnyPhoenix
Official FBC fan
Joined: Mon May 10, 2010 1:10 pm Posts: 281 Location: Portugal
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Re: Forged By Chaos location - "Orc Camp - Ambush"
there will be blood when this game comes out =D
_________________ AriOrH wrote: I wanted to quote you but pushed edit button instead 8)
This is why i like AriOrH
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Sat May 22, 2010 10:52 pm |
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Chilor
Joined: Mon May 10, 2010 12:13 am Posts: 31 Location: Germany
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Re: Forged By Chaos location - "Orc Camp - Ambush"
I already hear players in teamspeak getting angry because of these dwarves and screaming "YEEESSS!!! I killed this mtfckr!!!"
_________________ Orcs are the least humanoid of the races. This is a gigantic, intelligent, beastlike being in war paint, a powerful ape-man that never quite evolved into a human.
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Sun May 23, 2010 2:18 pm |
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JohnnyPhoenix
Official FBC fan
Joined: Mon May 10, 2010 1:10 pm Posts: 281 Location: Portugal
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Re: Forged By Chaos location - "Orc Camp - Ambush"
hahah "KILL THAT ORC ZOMG!"
_________________ AriOrH wrote: I wanted to quote you but pushed edit button instead 8)
This is why i like AriOrH
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Tue May 25, 2010 9:59 am |
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Torabi
Joined: Sat May 01, 2010 8:10 pm Posts: 6
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Re: Forged By Chaos location - "Orc Camp - Ambush"
It looks fantastic! They have done great work on the game's art and utilizing the power of the CryEngine! Well done Panzar, I can't wait to try it sometime in the future.
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Tue Jun 08, 2010 8:59 pm |
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JohnnyPhoenix
Official FBC fan
Joined: Mon May 10, 2010 1:10 pm Posts: 281 Location: Portugal
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Re: Forged By Chaos location - "Orc Camp - Ambush"
True cant wait for the Beta...
_________________ AriOrH wrote: I wanted to quote you but pushed edit button instead 8)
This is why i like AriOrH
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Thu Jun 10, 2010 7:17 pm |
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Dragnarr
Joined: Sat Jun 26, 2010 2:20 pm Posts: 12 Location: Hell
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Re: Forged By Chaos location - "Orc Camp - Ambush"
Heyas, you stated that the Demon summoning ritual wasn't really part of the game. I can't help but wonder why not?
I know the problems rise with totally random players or even new players who know what they are supposed to do, but all in all the joy of actually summoning a huge demon to bash the enemy overwhelms the frustration into getting people organised. I hope the devs have played Alterac Valley Battleground in WoW. While it wasn't perfect by any means it had great feeling of moving onwards and achieving things one at a time. Of course the problem was that the defending side didn't get any new tasks to complete and surely was just fighting back in boredom. In any case even though it isn't 64 player battleground or such, I hope that the siege mechanic will offer a number of tasks to accomplish in order to secure victory.
Many have compared this game to TF2, and while TF2 is hugely popular I still think it's a bit behind it's time of capture points and moving from one to another. I really hope for a more Enemy Territory aproach say like in Quake Wars where you need to blow up a gate, then escort your APC into a location and maybe take out a satellite disc with a bomb. This of course translated into a fantasy theme etc. but I hope everyone gets the idea.
With enough polish and blinking things on the map I'm positive that objectives such as "get 5 players into an altar for 15 secconds to summon a powerful Demon" would work very well.
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Sat Jun 26, 2010 2:46 pm |
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JohnnyPhoenix
Official FBC fan
Joined: Mon May 10, 2010 1:10 pm Posts: 281 Location: Portugal
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Re: Forged By Chaos location - "Orc Camp - Ambush"
Sure it would work good... if people..... MAKE TEAM WORK
_________________ AriOrH wrote: I wanted to quote you but pushed edit button instead 8)
This is why i like AriOrH
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Sun Jun 27, 2010 1:08 pm |
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