Re: Gunner issue and OP melee
i see you havent been readind from start..so let me say it fast..No1 is saying that in good team gunner is ussles problem is that if inquisotr harraases you you cant do anything,and only reason you will do good is because of team and that team could have won w/o you..thats the truth..its sad to see a man lying to himself by saying yyy position is all..because its NOT ,most of arenas have pile of stone/trees/huts/ that you canT shoot tru and if fight moves you need to move and you are ussles then.
Y you will live to die 3 or 1 melee attack later..stop lying
y but gunner cant drain your mana ...or cant drain it that fast due to overheat..and if you are talking about how gunner mage and random melee killed you sry man its 3v1 ..and best part is that you can use mana potion to put full shiled again and gunner has high lvl talent to reset overheat.
And if you are talking how 3 ppl killed you then .WHERE IS YOUR TEAM???
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yes they need more survivability or inqu/berserker need dmg or hp nerf
and what if while my inq is killing sister of fire her inquitor is killing me??? slow in brain much?
NO ITS ABOUT 1V1 BALANCE. no game EVER made a balanced team fight with stealth class but games that made you kill any1 in 1v1 if you got skills have balanced team fight.
Besserker/inq/tank can win fight by them self ..gunner cant do that and even fire of sister/ice witch can shoot and hide and gunner can only stand in his 120 degre turning turret and get ambushed or flanked or walk to him tru crtl defence stance.
you are all wrong and time will tell im right..sad is the fact you base your arguments on "yyyy gunner is good if 3 ppl protect him and bla bla bla if he sets up his gun and some guy takes 2-3 tanks shiled and then he can shoot" AND YOUR TEAM WILL LOSE COZ YOU DEFENDED ATM USSLES CLASS