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playing as a sapper so far.... 
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Joined: Mon May 20, 2013 8:38 pm
Posts: 24
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Post Re: playing as a sapper so far....
springwoodslasher wrote:
@synsane damage numbers on your other thread are bugged btw. had a game where it said i did about 12 million damage O.o something gets counted the wrong way sometimes.


that can happen when you have been killed on respawn with 1 hit, which makes very big dmg, it happens several times, you come easily to 12 million dmg

on topic, saper is a good and funny class, learn to play him
proof viewtopic.php?f=5&t=9451&start=60


Tue Jun 04, 2013 11:39 am
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Joined: Sat Apr 27, 2013 5:02 am
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Post Re: playing as a sapper so far....
Dessar wrote:
springwoodslasher wrote:
@synsane damage numbers on your other thread are bugged btw. had a game where it said i did about 12 million damage O.o something gets counted the wrong way sometimes.


that can happen when you have been killed on respawn with 1 hit, which makes very big dmg, it happens several times, you come easily to 12 million dmg

on topic, saper is a good and funny class, learn to play him
proof viewtopic.php?f=5&t=9451&start=60


It's not bugged, when you kill someone at your respawn you hit that high of numbers. Damage numbers like that in that thread do not count (not allowed). It's obviously when someone respawn killed.

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Tue Jun 04, 2013 9:30 pm
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Joined: Thu May 23, 2013 12:27 am
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Post Re: playing as a sapper so far....
MrCHETTY wrote:
spawn - plant port - run - die from inquisitor - rinse and repeat till you get help.
when you finally plant port and get away you go to drop and build the other part and BAM ur dead.
spawn - dead - spawn - run -dead -spawn - dead.
then you think sod this and run into a brawl - dead.
maybe ill try pop a few shots of long range - BAM - DEAD. (inquisitor behind you at spawn yet again).
if a witch sees you - dead
if zerkers see you - dead
im going to run where no one will ever find m....BAM! - DEAD!

my point is they are just too easy to kill and have so very little damage. you have little choice in what you strategicaly - if i want to take out an enforced point i have no dmg and score very little as all my points are made from supporting. i am forced to try and stay out of sight but in range of the action which is all most impossible and am forced to play many more matches than a zerker or a gunner who will score at least double of any score i can achieve.

the scoring system for sappers is mest up and needs changing so they are not so dependent on the team, i dont want to stop playing as a team its just that some time the fights are speradic and this leaves me at a massive loss.

any one agree/ disagree or can help me out?


Ye you shouldnt play sapper unless you have strong nerves, that class is so bad. If any new guy tries it first, i can see the ragequit coming miles away. :(

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Tue Jun 04, 2013 11:06 pm
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Joined: Sun Jun 09, 2013 5:32 pm
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Post Re: playing as a sapper so far....
My first class is a sapper(lvl 7 atm), and i love it, sure you won't burn away enemies in one hit, but you still hit hard enough to take them down. I got no real problem killing inquisitors 1 on 1 if you manage to block there back stab in the beginning when they are coming out of stealth. The sappers job is to have the teleporter up and running to make it easier your you and your team, sure it sucks that you don't get any points except for class points when people us it, but it's worth it when you don't have to run up the hill in for example Cannibal Stronghold.


Sun Jun 09, 2013 5:38 pm
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Joined: Wed May 22, 2013 8:59 am
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Post Re: playing as a sapper so far....
Zeloz wrote:
My first class is a sapper(lvl 7 atm), and i love it, sure you won't burn away enemies in one hit, but you still hit hard enough to take them down. I got no real problem killing inquisitors 1 on 1 if you manage to block there back stab in the beginning when they are coming out of stealth. The sappers job is to have the teleporter up and running to make it easier your you and your team, sure it sucks that you don't get any points except for class points when people us it, but it's worth it when you don't have to run up the hill in for example Cannibal Stronghold.

a little hint, when your ally kills an enemy under the effect of your totem you get support points, on small maps such as Jungle Village try to place your totem near mid, if both teams have plenty orcs youll be on top by exp

on the siege maps try to build totems near capture points or somewhere in between the exit from teleport and the capture point

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Sun Jun 09, 2013 7:00 pm
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