View unanswered posts | View active topics It is currently Thu Feb 20, 2025 5:31 am



This topic is locked, you cannot edit posts or make further replies.  [ 48 posts ]  Go to page Previous  1, 2, 3, 4, 5  Next
PATCH 32.2 LIVE 22.01 - here are the notes 
Author Message

Joined: Sun Jan 12, 2014 12:54 pm
Posts: 27
Post Re: PATCH 32.2 LIVE 22.01 - here are the notes
Yes, you pay or farm. The question is what amount of farming time is acceptable per week to maintain a char for tournament play. And I say (as well as most other tournament players) that it takes too much time atm. The alternative would be to pay, but that is too expensive.

So what do we have at the moment? Either invest too much time or pay too much money.

What is the consequence? People will quit the game. This is a lose-lose situation for the players and for panzar studios.

How to turn it into a win-win? Decrease the farming effort for tournament play and/or the prices for items. Maybe decrease farming effort and only provide cosmetic stuff for crytslas (as it has proven successful in other f2p type games). This could attract more players and finally lead to more income for panzar studios. I really believe this would be possible, because the game concept is good and fun.

Hope this was understandable now...


Mon Jan 27, 2014 7:21 pm
Profile
User avatar

Joined: Fri Aug 23, 2013 8:56 pm
Posts: 939
Location: Poland
Post Re: PATCH 32.2 LIVE 22.01 - here are the notes
Lanfear wrote:
Yes, you pay or farm. The question is what amount of farming time is acceptable per week to maintain a char for tournament play. And I say (as well as most other tournament players) that it takes too much time atm. The alternative would be to pay, but that is too expensive.

So what do we have at the moment? Either invest too much time or pay too much money.

What is the consequence? People will quit the game. This is a lose-lose situation for the players and for panzar studios.

As I mentioned, why you say prizes are too high? Only because they used to be lower. It's a seller and the market who set the prizes. I'm sure they wouldn't do it if they had a lower income from it.

And, no one makes you pay money. Conditions are the same for all players. If your enemy can spend their time or money to have a better gear, you must take it into consideration. Either you p2w or you lose ^^'. The consequence you never know until it happens. And it won't happen. There are a lot of new ppl who pay and don't complain about the prizes.

By the way, I had a look after last discussions here into the shop in game. As far as I remember, you have to pay 540 crystals to buy all the amus and runes to make your character be full of them for 30 days, which approximately equals 130 crystals per week. If you perform well in tournament, I don't see any problem to gather the enough amount of crystals to make your character be full equiped, as you play thorugh a week on public games so the amount of crystals needed decreases. You actually even don't spend all of the crystals, if only you are in the top4 (I don't think there are more full teams of full equipped players (which 'full equipped' i mean with amus and runes), so it shouldn't be a huge problem for an experienced team with full eq).

Lanfear wrote:
How to turn it into a win-win? Decrease the farming effort for tournament play and/or the prices for items. Maybe decrease farming effort and only provide cosmetic stuff for crytslas (as it has proven successful in other f2p type games). This could attract more players and finally lead to more income for panzar studios. I really believe this would be possible, because the game concept is good and fun.

Hope this was understandable now...

I think it's not me who misunderstands something.

And they actually did decrease the farming effort in the last patch and I think they are going to go farther in the next one.
And I totally agree with the idea of only paying for cosmetic stuff.


Mon Jan 27, 2014 10:30 pm
Profile

Joined: Sun Jan 12, 2014 12:54 pm
Posts: 27
Post Re: PATCH 32.2 LIVE 22.01 - here are the notes
You just do not get my point.

Do you think farming effort and prices are perfect now? Did they find the sweet optimal spot? I do not think so.

You even say it is p2w or lose. It is true, but that is just bad design. My point is exactly that they need to work on that factor and make it less important. A competitive pvp game needs a level playing ground above all to be successful.


Mon Jan 27, 2014 11:32 pm
Profile
User avatar

Joined: Fri Aug 23, 2013 8:56 pm
Posts: 939
Location: Poland
Post Re: PATCH 32.2 LIVE 22.01 - here are the notes
I don't think it's players who decide if the prices are perfect. Prices are perfect when the income is the highest, and the income is known by the managers, not players.

I say pay or lose only if you tell me that others do have the 'pro' items (which they also pay for and prize is the same) so you have to have them too and the only way is to pay.

I agree that they should minimise (and the best just eliminate) the p2w impact. And actually aren't they doing this? They've just increased the amount of farmed materials so the time is shorter, and they increased the prizes so it's less attractive for old playes now to pay.


Tue Jan 28, 2014 12:21 am
Profile
User avatar

Joined: Wed Nov 27, 2013 7:58 am
Posts: 43
Post Re: PATCH 32.2 LIVE 22.01 - here are the notes
https://fbcdn-sphotos-a-a.akamaihd.net/ ... 8664_n.jpg


Tue Jan 28, 2014 12:32 am
Profile
User avatar

Joined: Thu May 16, 2013 8:38 pm
Posts: 492
Post Re: PATCH 32.2 LIVE 22.01 - here are the notes
Xylar wrote:
I don't think it's players who decide if the prices are perfect. Prices are perfect when the income is the highest, and the income is known by the managers, not players.

I say pay or lose only if you tell me that others do have the 'pro' items (which they also pay for and prize is the same) so you have to have them too and the only way is to pay.

I agree that they should minimise (and the best just eliminate) the p2w impact. And actually aren't they doing this? They've just increased the amount of farmed materials so the time is shorter, and they increased the prizes so it's less attractive for old playes now to pay.


players doesnt decide the perfect price , but the fact is low population on EU , and so many players who leave the game , show the game is too p2w.

_________________
Image Lunael Image Shaya
Image karamazof Image Urden


Tue Jan 28, 2014 2:10 am
Profile
User avatar

Joined: Fri Sep 20, 2013 1:47 pm
Posts: 192
Post Re: PATCH 32.2 LIVE 22.01 - here are the notes
Ci0n, nadox, Roxrite, Mr. Unsichtbar and Lanfear are right.

Xylar is not. Should stop feeding the troll now.

_________________
Image DkH.ZeRa. - former Clan MVP Image
Image DkH.ZeRa - former Clan MVP Image


Tue Jan 28, 2014 9:26 am
Profile
User avatar

Joined: Sun Aug 11, 2013 7:00 pm
Posts: 776
Post Re: PATCH 32.2 LIVE 22.01 - here are the notes
DkH.ZeRa wrote:
Ci0n, nadox, Roxrite, Mr. Unsichtbar and Lanfear are right.

Xylar is not. Should stop feeding the troll now.


What have i written? :D

@Xylar You ever played tournament? I think not, so shut up. How long you played this game, less than one month and know what already happened in Panzar? I think not, so shut up.

I will may be make a other thread. You will see what i will write :)


Tue Jan 28, 2014 1:29 pm
Profile
User avatar

Joined: Fri Aug 23, 2013 8:56 pm
Posts: 939
Location: Poland
Post Re: PATCH 32.2 LIVE 22.01 - here are the notes
I play for a few months, which is enough to notice that the game is p2w. You complain about too high prices. And you dare to say it is not p2w ? Kinda ridiculous.

Ci0n, either you are contradicting yourself, or you misunderstand me so much. I've just said that this game is p2w, but there would be more p2w impact if the prices were lower as more ppl would go for it.

Mr.Unsichtbar, tell me what I'm wrong about. I hope you won't shut up.

ZeRa, I actually give the same opinion about p2w as Ci0n, nadox only said about amount of gameplay to farm the resources, which I actually mentioned with a sarcastic assumption that the amount given by one 'old' Russian I think player was right. If you call me a troll, idk if you understand anything here...


Tue Jan 28, 2014 1:50 pm
Profile
User avatar

Joined: Fri Sep 20, 2013 1:47 pm
Posts: 192
Post Re: PATCH 32.2 LIVE 22.01 - here are the notes
Xylar wrote:
I don't think it's players who decide if the prices are perfect. Prices are perfect when the income is the highest, and the income is known by the managers, not players.


----> So what do we have at the moment? Either invest too much time or pay too much money. What is the consequence? People will quit the game. This is a lose-lose situation for the players and for panzar studios.

If there is no more playerbase at the end of the day, what will the MANAGER going to manage?

Listen to your community or go and die with this game like thousands other games do month for month. The rivalry of games is huge. If you want to be succesful check out RIOT GAMES with their f2p title.

Forgot to mention: Panzar has 300 players online at europe at evening. Riot has 7,5 millions at evening and 27 millions per day. Sure we cant compare LoL to Panzar. But you should always check out some other f2p systems if you want to be succesful. Also 300 players from whole europe for a game that is released since may 2013 (11 month now) is really low.

_________________
Image DkH.ZeRa. - former Clan MVP Image
Image DkH.ZeRa - former Clan MVP Image


Tue Jan 28, 2014 2:26 pm
Profile
Display posts from previous:  Sort by  
This topic is locked, you cannot edit posts or make further replies.   [ 48 posts ]  Go to page Previous  1, 2, 3, 4, 5  Next

Who is online

Users browsing this forum: Bing [Bot], Google [Bot] and 16 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software for PTF.