PANZAR Forum
http://forum.panzar.com/

RPG element
http://forum.panzar.com/viewtopic.php?f=45&t=10767
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Author:  C.E.R.J.C. [ Sun Aug 25, 2013 2:13 pm ]
Post subject:  RPG element

Not really feeling the RPG element of this game, I mean it's just crafting but I thought of an Idea which would be really good to give this game more of an RPG element. This is asking a lot but maybe you could make a sort of open world part to the game sort of like in the tutorial but you can fight enemies and bosses in order to obtain resources in which you can use to craft your weapons and armour and other things. You would be able to invite friends to aid you in battle and it would make this game much more unique rather than just another team based deathmatch, objective based game.

So to access the open world place there would be a map icon and you would click on a part of the map and the locations would yield different resources i.e. mines, savanna, jungle, stuff like that. Also when you defeat a boss you get a special item like some rare armour or a good weapon. Once you click on a location it would teleport you there instantly. I know this asks a lot but I'm just putting it out there as and idea to you guys at Panzar. It would really boost this game and get It more publicity and make it more interesting, tell me what you guys think.

C.E.R.J.C.

Author:  Zwergwerfer [ Sun Aug 25, 2013 10:07 pm ]
Post subject:  Re: RPG element

Quote:
Panzar is a third-person action game in the spirit of modern competitive multiplayer games.


If you want to do that go play an actual MMORPG. TERA you might like. It would be stupid for them to put resources in to developing something different and the rest of the game, the "main" game, would suffer as a result. Any new content should be new maps and the like not entirely new game modes which don't fit with what the game actually is for the sake of a niche.

Author:  Alligator Blood [ Wed Aug 28, 2013 11:20 am ]
Post subject:  Re: RPG element

:lol:

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