Panzarians! On June 5 starting from 6:00 am GMT Panzar game servers will be unavaliable for a short time due to maintenance works. We will install a small update that contains important game balance changes, and removes temporary runes from sale. Full list of upcoming changes can be seen here.
_________________ Head of Community Panzar Studio, Moscow
Joined: Wed Aug 14, 2013 1:14 am Posts: 161 Location: Great Family
Re: Update #34.2
Vizzerdrix wrote:
and removes temporary runes from sale.
These noob players like me who doesn't have time to make runes. Seriously, pay2win is very helpful for me. At least I can beat more inquisitors.
_________________ My other characters description: GUN- I named him Armatte Baggins, which means little man with a big gun FIRE- I named her Greta Soft, because you can freely stand on her skyfire SAP- He's a Baguette Maker, knowing that full warrior is a strong warrior
increased movement speed from 300 to 330(Same as the sapper’s) - cannon angle extended to 180 degrees - Accelerated classpoints gain for hitting an enemy from the turret - Turret “life” points increased by 34% on each ability level
...
so nerfed
_________________ *A$AP*
Thu Jun 05, 2014 9:52 pm
Orkslayer
Joined: Tue May 14, 2013 11:38 am Posts: 227
Re: Update #34.2
What about ??>>
Queen Bee wrote:
- Cannon bullet effect now depends on distance of target from cannon. The further the target is from the cannon, the less damage sustained. - Slow-down effect on enemies hit by bullets removed. - Bullets: if an ally or foe is standing in front of turret fire, it will block the damage.
or how can i have a gun whit 5 burrows and have to reload it every time i shoot? And reloading cannot be interrupted and you cannot move as you are reloading...
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