|
|
Page 1 of 1
|
[ 4 posts ] |
|
Author |
Message |
sr.machado
Joined: Tue Nov 09, 2010 5:16 pm Posts: 19 Location: São Mateus - ES - Brazil
|
[Engine] LevelEditor
Hi all, the game engine is based on the CryEngine correct? Good, then it is simple logic, the level editor was also the editor of CryEngine level? Because if it could to "accelerate" the project, releasing the textures for us to go to develop the "charts" according to the logic of the game. Do not you think?
Hugs
_________________ I Love Brasil and Forged by Chaos.
|
Tue Nov 16, 2010 1:19 pm |
|
|
AriOrH
Panzar Studio
Joined: Fri Jun 27, 2008 9:12 am Posts: 5310 Location: Moscow, Russia
|
Re: [Engine] LevelEditor
We cannot do this because of a licence agreement.
_________________ (RUS) Список предложений - viewtopic.php?f=26&t=3081 (RUS) FAQ по техническим проблемам - viewtopic.php?f=23&t=2529 Dmitry Morozov, CTO, Panzar studio AriOrH - Tank 30, АриОрХ - Gunner 15
|
Tue Nov 16, 2010 8:16 pm |
|
|
sr.machado
Joined: Tue Nov 09, 2010 5:16 pm Posts: 19 Location: São Mateus - ES - Brazil
|
Re: [Engine] LevelEditor
so, thanks for reply, close topic please!?
_________________ I Love Brasil and Forged by Chaos.
|
Wed Nov 17, 2010 1:10 pm |
|
|
voldemART
Joined: Sat Nov 13, 2010 12:41 am Posts: 933 Location: Russian Federation (Smolensk)
|
Re: [Engine] LevelEditor
This can be useful to others.
_________________
|
Wed Nov 17, 2010 4:27 pm |
|
|
|
Page 1 of 1
|
[ 4 posts ] |
|
Who is online |
Users browsing this forum: No registered users and 50 guests |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum
|
|
|