View unanswered posts | View active topics It is currently Sat Nov 30, 2024 11:23 am




Reply to topic  [ 9 posts ] 
Game modes 
Author Message
User avatar

Joined: Fri Apr 06, 2012 6:18 pm
Posts: 672
Reply with quote
Post Game modes
I've noticed some confusion about the maps and game modes. Especially at breaking points, when new maps start to show. So here is a little guide.

Game mode: Domination.
Available from level 1.
Maps: Arena of the Warlords, Orc Shrine, Jungle Village, Hall of Our Fathers (up to level 4).
Two teams start from permanent equidistant spawn points and fight for the spot in the middle.
Team need to get all enemies out of the spot and place at least one of their own players there to start gaining score.
The more players stays in the spot, the quicker you gain the score.
The game goes untill one of the teams gets 500 points, or time runs out (in that case the victor is determined by the highest score).

Game mode: King of the Hill.
Available from level 4.
Maps: Expanse of Mists, Cannibal Stronghold.
Two teams start from temporary equidistant spawn points and fight for the spot in the middle.
Team need to get all enemies out of the spot and place at least one of their own players there to start capturing it.
The more players stays in the spot, the quicker it will be captured.
Team who holds the spot gets closer defensive respawn point and another team gets far respawn to attack.
As soon, as spot changes its holder the respawn points are flips too.
The team that holds the spot is gaining score.
The score climbs up no matter what and with constant speed.
The game goes untill one of the teams gets 500 points. No time limit.

Game mode: Siege.
Available from level 4.
Maps: Siege of the Swamp Fort, Dwarven Quarry, Orc Burgwall, Alchemists’ Citadel.
One team starts as a defender and anoter team as an attacker.
There are several consecutive spots to hold/take and respawn points changes if next spot is taken.
Spots works the same way as in 'King of the Hill' mode: you need to drive enemy team out and hold the spot long enough to capture.
The goal of attackers is to take all spots until time runs out. They have 15 minutes at start and +5 (but no more than 15 total) for every spot taken.
The goal of defenders is to hold the spots until time runs out.

Game mode: Rugby.
Available from level 10.
Maps: Meteor Hunt (available from level 20), Night of Infernal Farmers (bonus map available only at Halloween), Sandstorm Temple (the name may be different in english version).
Two teams start from permanent equidistant spawn points.
The goal is to get hold of the "ball" and take it to the enemy base.
The game goes until 3 balls are in, or time runs out.
In case of a draw, a team with the higher personal score wins.

Game mode: Mechanism (at least this was the name last time I've checked).
Available from level 10.
Maps: Snowman Bay (bonus map available only at New Year, now getting revamped for everyday use).
Two teams start from permanent equidistant (kinda) spawn points.
The goal is to get hold of the "box" and take it to one of available points to build a "thing".
As soon as "thing" is built, the builder team starts getting score, and need to defend the "thing".
Another team becomes attacker and need to destroy the "thing" ASAP, get the "box" and build their own "thing".
The game goes untill one of the teams gets 500 points, or time runs out (in that case the victor is determined by the highest score).

Also check out Locations section of Panzar site.

_________________
ImageImageImage

ImageImage


Last edited by white_noise on Mon Apr 29, 2013 11:18 am, edited 1 time in total.



Sun Apr 28, 2013 2:12 pm
Profile
User avatar

Joined: Sat Apr 27, 2013 8:58 am
Posts: 89
Reply with quote
Post Re: Game modes
Awesome! Thank you. I was a little confused on some of the specifics of the game modes. This pretty much cleared 'er right up.

_________________
[ [ [ [ [ RIFT | Recruiting Thread ] ] ] ] ]

Image


Sun Apr 28, 2013 9:11 pm
Profile
User avatar

Joined: Sat Apr 27, 2013 5:02 am
Posts: 252
Reply with quote
Post Re: Game modes
Hey! This is great!

I copy and pasted this onto the OnRPG forums and credited you white_noise. Great stuff, I was confused and not sure myself before.

_________________
Triffilin - Paladin
HYSTERIA!
All about that US server!


Mon Apr 29, 2013 3:28 am
Profile
User avatar

Joined: Fri Apr 06, 2012 6:18 pm
Posts: 672
Reply with quote
Post Re: Game modes
Glad to help.

_________________
ImageImageImage

ImageImage


Mon Apr 29, 2013 11:13 am
Profile

Joined: Mon Apr 29, 2013 9:55 pm
Posts: 147
Reply with quote
Post Re: Game modes
white_noise wrote:
Game mode: Mechanism (at least this was the name last time I've checked).
Available from level 10.
Maps: Snowman Bay (bonus map available only at New Year, now getting revamped for everyday use).
Two teams start from permanent equidistant (kinda) spawn points.
The goal is to get hold of the "box" and take it to one of available points to build a "thing".
As soon as "thing" is built, the builder team starts getting score, and need to defend the "thing".
Another team becomes attacker and need to destroy the "thing" ASAP, get the "box" and build their own "thing".
The game goes untill one of the teams gets 500 points, or time runs out (in that case the victor is determined by the highest score).

Also check out Locations section of Panzar site.


Any word on when this is going to go live? sounds pretty awesome to me =)

_________________
Image
Image
Pali: ComptonEMT - Tank: TheGr8ZigyPigy - Zerk: Beppo - Sapper: GizmoTron


Mon Apr 29, 2013 10:07 pm
Profile
User avatar

Joined: Sun Jun 10, 2012 12:00 pm
Posts: 1004
Reply with quote
Post Re: Game modes
ComptonEMT wrote:
white_noise wrote:
Snowman Bay (bonus map available only at New Year, now getting revamped for everyday use).

Any word on when this is going to go live? sounds pretty awesome to me =)

This map is already done and will be added in the next patch (maybe on this month).


Mon Apr 29, 2013 11:00 pm
Profile

Joined: Mon Apr 29, 2013 9:55 pm
Posts: 147
Reply with quote
Post Re: Game modes
zhelka wrote:
ComptonEMT wrote:
white_noise wrote:
Snowman Bay (bonus map available only at New Year, now getting revamped for everyday use).

Any word on when this is going to go live? sounds pretty awesome to me =)

This map is already done and will be added in the next patch (maybe on this month).


Awesome... i hope you're right...

_________________
Image
Image
Pali: ComptonEMT - Tank: TheGr8ZigyPigy - Zerk: Beppo - Sapper: GizmoTron


Mon Apr 29, 2013 11:43 pm
Profile

Joined: Sat Aug 10, 2013 5:18 pm
Posts: 4
Reply with quote
Post Re: Game modes
I'm just wondering..how i can play those game modes? Do they come randomly or do i have to do something..? :oops:


Mon Aug 12, 2013 7:27 pm
Profile
User avatar

Joined: Thu Jun 20, 2013 5:07 pm
Posts: 71
Reply with quote
Post Re: Game modes
aasihunter wrote:
I'm just wondering..how i can play those game modes? Do they come randomly or do i have to do something..? :oops:

_________________
Narya (ru serv)
Nashji (eu serv)
Anastasius (eu serv)
Hreigard (eu serv)


Tue Aug 13, 2013 10:12 am
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 9 posts ] 

Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software for PTF.