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Patch 34: + and - (your mind) 
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Joined: Sun Dec 08, 2013 4:57 am
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Post Patch 34: + and - (your mind)
Hi guys

I think it will be good to have some places where we can express our mind about the new patch.

-
For me it's about ressources

Why does panzar limit ressources to 999? So, if i reach them, I will have no advantage to play again.

Ressources exchanges. Can you done a change rate and apply them only on the new ressources gained.
For example. I have gain about 4000 mystical stone and I know i'll obtain my 2000 wood, 1500 charcoal and 500 linen. Now I'll just loose half of them because of a update.

+
To my mind, it's about potions

No more drink for run, So you have chance to escape more players than to be beaten by blocking. It saves much more potions. I'm really glad because of that. (However you will also past more time to run against enemies if you want to kill them)


neutral
I didn't test the game yet. I'll make a turn after. So i couldn't prononce my self about new HP, Mastery and Damages.

_________________
Tedx1 - Zerk
Tedx3 - Inqui
Tedx4 - Tank
Tedx5 - Sapper
EnJoue_Feu - Gunner
Tedx6_Firesucks
Tedx7_Icebeach - icebitch
Tedx2_zerkheal - heal

"One mind, Kill"
WarriorRage Ancestor


Tue May 27, 2014 6:02 pm
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Joined: Wed Jun 26, 2013 7:44 am
Posts: 234
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Post Re: Patch 34: + and - (your mind)
I will open your eyes Tedx...
Panzar need's money, the show us this all Patches.
They wont to increase the playerbase, they know eu is nearly DEAD.

To increase the playerbase they must remove p2w.
But with every patch , Panzar make this Game more P2W.

For example, before the patch a firemage has 4-5k HP. With lifereg Amulett he has 400-500hp/10sek
now with lifereg by 11k hp, he has 1100 HP /10sek
A Lifereg Amulet increase the same amount of BV before patch 34.
You must play now without Amu's vs guys with Amu's same like before patch 34.
Also by Mastery, and Maxhp Amulett, its now more important !

Ressources = Again increase the trade rate, again limit the ressources .
why they do that?
Simple Answer = They hope we must buy now some stuff! but hey, people who must buy somethink will leave the game.
And People who winning crystalls sometime will buy this stuff and they still play.

Epic Armor - non epic armor is now rly different , because upgrades and new stats.
NOW is a Epicarmor much better then a non epic armor -> why they do that?
Epicarmor cost more ressources , in the sametime new Epicbundle's for crystall ;))
They think we are rly stupid and dont know why they do that ^^

Im Pretty sure this patch give us no higher Playerbase, i think player leave us again after the patch.
Some guy's from my clan still leave panzar last week. Because they cant play fullstuff -> without playing 7 days in a week.
So they stop to play . Congratz Panzar you loose again 5-10 Player , and all of this was oldplayer who spend much money in panzar ;)

Panzar dont care, they show us this with every patch. Because they know how to increase the playerbase.
But Panzar wont loose money, and also want earn much money from low playerbase . So never change on Itemshop.
If there are no changes in the Itemshop nobody want to join Panzar now .
this is fact.

ah and Potions before the patch 34 was here, 2:1 trade was aktiv for potion's
now 4:1
Again, they do that . because Panzar hopes some guys must buy now some Potion's. This potion cost now 25 Crystall (100stack)
By patch 31 or so (dont know) Potion cost only 10 Crystall (100stack)
Now tedx my question to you ;P why they do that?

Answer 1.) to increase the playerbase?
Answer 2.)to earnd some money?

Ps. You cant earn more potion then 999. You cant craft more.
I have on my frostmage 1200 Potion and 1200 Mats of every type of potion.
I cant craft this, also i cant earn more in a Game.
I have 3000+ Mystic gems.

and also the traderate from mystic gems was increase.
So this patch increase all costs wow !!!!!
All player flame because they cant play panzar without money or 24/7 playtime.
Panzar increase again and again .

Maybe the russian server Guys are so stupid, and spend you panzar more Money.
But we from EU server not so dumb, I spend in the beginning of panzar 70 Euro in this game. i Think this must be enough but no.
You want more more and more, and i say NO .
i can play for free, because i win most weeks Crystall from tournament.
If i got no crystalls from tournament , i will stop this game pretty soon, because my Chars running out of Ressources.

I know server cost money, Worker cost money , a Webspace cost money - a Webserver cost money
But this is the false way, you increase all but the real problem is the playerbase.
Or maybe the Panzar dev's know that, and want to earn only much money before panzar EU is dead.

_________________
My charakters are
Eisbaer - Frostwitch
MaxderTank - Tank
AuniderIngi - Gunner
Aunderheiler - Healer
Auni - Inquisitor
Groruk - Berserk
Aunionfire - SoF
Aunii - Sapper


Tue May 27, 2014 6:25 pm
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Post Re: Patch 34: + and - (your mind)
Good analyse Auni, thanks for your post.

As i said(wrote) upper, I hadn't play the game before, but now yes.

In one word "Cataclysmic", no equality on different team.

I Played with my zerk 2900 BV. I Was against guy with 3400. (my zerk is lvl 30 full armor)

I played with ly tank 1600 BV. I was against guy with 2700. (lvl 19, armor not over lvl 14). You see. You are playing against a zerk full stuff lvl 30 while you ar lvl 19 no armor. So how could you have fun with that?

Aftr loosing severals games (you know why), I took my sapper on.
In 5 games, 3 were at the end (after waiting for long) and not always with the winning team. (Whatever you can't grow BV up at end)
So i passed from 3010 to 2950 in 10 min of playing. A chance i get the game bonus.

I'm totally deceived about the matchmaking and "the new system mechanism"

A change of potion from 2:1 to 4:1? I didn't try it but that's is .... (lacking words)

I tested the new map with tank, (very funny with the chain experienced players know what i'm talking about). The only thing i can give + after playing.

You will queue very long time for pve, no one on.

the roulette? a joke. ressources rate are ... (lacking words again). well played Panzar.

Expecting good things with this update. Very surprised (as always).

I just have 6 days premium left. I leave after if i didn't win more cristals. It's a waisting time to play without premium. No fun, No gain, Nothing.

You can mp me if you want to have my account.

_________________
Tedx1 - Zerk
Tedx3 - Inqui
Tedx4 - Tank
Tedx5 - Sapper
EnJoue_Feu - Gunner
Tedx6_Firesucks
Tedx7_Icebeach - icebitch
Tedx2_zerkheal - heal

"One mind, Kill"
WarriorRage Ancestor


Wed May 28, 2014 4:03 am
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Joined: Wed May 14, 2014 11:38 am
Posts: 22
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Post Re: Patch 34: + and - (your mind)
Some of the changes in this patch are, hmm, interesting. A few examples od just one Character:

"PALADIN
- “Incense of Quickening” name changed to “Powder of Quickening”. <--- Panzar trys to balance the game/char
- “Powder of Quickening” can be used when walking. <--- Panzar trys to balance the game/char
- Reduced CP for “Powder of Quickening” from 15 to 10 class points. <--- Panzar trys to balance the game/char
- Reduced attack speed (for those under the buff) percentage for “Powder of Quickening” for skill level 1 from 0.1 to 0.07 - level 2 from 0.2 to 0.15. <--- Panzar trys to balance the game/char
- “Mana Powder” can be used when walking <--- Panzar trys to balance the game/char
- “Healing Powder” can be used when walking <--- Panzar trys to balance the game/char
- “Heal” and “Restoration” now don’t need the activated Healing Powder to self-heal your Paladin. <--- Panzar trys to balance the game/char
- Changes to “Healing Powder” - it cannot be used to heal yourself any more <--- Panzar trys to balance the game/char
- Changes to “Healing Powder” - improved basic healing <--- Panzar trys to balance the game/char
- Reduced effect of healing returned to Paladin when using “Heal” and “Restoration”. <--- Panzar trys to balance the game/char

GENERAL CHANGES

- All amulets available to buy and use from level 1. <--- even more pay to win than before
- “Wheel of Gods”: every day players can try their luck and win prizes. The more regularly you play, the higher the prize value. For example, if you spin the wheel 3 days in a row, the prize value is higher. <--- makes no sense or "must have new Feature
- New resource: “Energy Stone”, can be used to spin the “Wheel of Gods” <--- even more pay to win than before
- New resource: “Energy Stone”, 1 free stone everyday per player, valid for 1 day. <--- try to induce the players to come online more often, hmm, i want to play a good game - i dont go online to receive a very small gift - which everybody gets - so it is no advantage for me
- New resource: “Energy Stone”, available in battle drop resources. <--- As resources are way to few and the exchange rates become more and more expensive - this is just a drop of water
- Epic Armor Kits now available in shop <--- even more pay to win than before
- Optimisation of class selection system in pre-match selection <--- ???
- Changed “Mystical Stone” exchange value, now dependent on the difficulty and rarity of the desired resource. Some resources became cheaper and some - more expensive. See table below:
<--- even more pay to win than before because the exchange rates have become even more expensive
Iron Bar (1) Mystical Stone (2)
Bark (1) Mystical Stone (1)
Tanned Leather (1) Mystical Stone (2)
Copper Bar (1) Mystical Stone (2)
Charcoal (1) Mystical Stone (2)
Linen (1) Mystical Stone (2)
Gold Bar (1) Mystical Stone (3)
Wood (1) Mystical Stone (2)
Wool (1) Mystical Stone (5)
- Resources for “Potion” exchange rate now 1 to 4 <--- even more pay to win than before
- Maximum number of each resource per character: 999 units. All current resources are maintained but additional resources will not be earned by character until resources fall below specified limit (999). This change is the first step towards an optimised economic system which is more productive and with simplified game resource usage and production chain. <--- even more pay to win than before

I could enlarge this list to all the other new features, but they would all show the same two points:
1. <--- even more pay to win than before
2. <--- Trying to balance the game/chars

Other games try to make the games better from Update to Update and to grow the amount of active players.
Panzar doesnt try to get more players,
they even banish existing players,
they try to make more money out of a shrinking community
they try to balance a very unbalanced game - again and again and again - i dont see the long term plan to improve the game

I enjoyed this game in the past, but after playing some rounds with the new patch i will make a bigger break. After this i step in again, have a look if a new patch points towards the right direction.
If it doesnt, then i will be gone too.

@panzar studios:
Just keep in mind: For a player a new/better game is just a few clicks away - especially with online games!


Wed May 28, 2014 9:03 am
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Post Re: Patch 34: + and - (your mind)
pmax76 wrote:
- All amulets available to buy and use from level 1. <--- even more pay to win than before

They had to do it, because Wheel of Gods. What's point get amulets in lottery, then you can't use it?

Quote:
- “Wheel of Gods”: every day players can try their luck and win prizes. The more regularly you play, the higher the prize value. For example, if you spin the wheel 3 days in a row, the prize value is higher. <--- makes no sense or "must have new Feature

You complain? Don't use if you don't like it.

Quote:
- New resource: “Energy Stone”, 1 free stone everyday per player, valid for 1 day. <--- try to induce the players to come online more often, hmm, i want to play a good game - i dont go online to receive a very small gift - which everybody gets - so it is no advantage for me

I think that is good thing - more players will be play more regularly, so base of active players will be bigger. Smart move.

Quote:
Panzar doesnt try to get more players

You are wrong - but I understand you, I think that some changes was for worse, but still some was for better. You (and me too, I think) don't see all perspective which one devs must take into consideration.


Wed May 28, 2014 11:32 am
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Post Re: Patch 34: + and - (your mind)
Totaly disagree with p2w. Why everyone say it? You get everything, EVERTHING! What you need is time.

Thanks the last few patches i must stop to play my ice witch. Why? Because i havent enouhg big runes for the next days. Have atm only 5 and my amus/runes goes down in 2 days. Also thanks this battle value. I cant find instant games and NO I DONT RAGEQUIT WHEN IM BAD!

Time to play another class -.-


Wed May 28, 2014 12:13 pm
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Post Re: Patch 34: + and - (your mind)
Mr.Unsichtbar wrote:
Totaly disagree with p2w. Why everyone say it? You get everything, EVERTHING! What you need is time.



But the ratio between time and ressources gets worse from update to update. So the game slips even more towards to p2w!
And so less players play the game.
And so the matchmaking needs even more time till you can play in a "equal" group.
...


Wed May 28, 2014 12:39 pm
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Post Re: Patch 34: + and - (your mind)
Yes, ratio between time and ress gets worse but its still not p2w. You still get everyhting but need more time than before.


Wed May 28, 2014 12:42 pm
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Post Re: Patch 34: + and - (your mind)
Mr.Unsichtbar wrote:
Yes, ratio between time and ress gets worse but its still not p2w. You still get everyhting but need more time than before.


Please explain this further:
If a non premium player needs (for example) 7 Days till he has the Ressouces for just one "Amulett" and a premium can forge and buy several Amus and Runes (within the same week) and can easily recreate them after they expire - the premium player is well equiped all the time.

So how should a non premium player be able to compete with a premium? This is pay to win.


Wed May 28, 2014 2:09 pm
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Post Re: Patch 34: + and - (your mind)
pmax76 wrote:
Mr.Unsichtbar wrote:
Yes, ratio between time and ress gets worse but its still not p2w. You still get everyhting but need more time than before.


Please explain this further:
If a non premium player needs (for example) 7 Days till he has the Ressouces for just one "Amulett" and a premium can forge and buy several Amus and Runes (within the same week) and can easily recreate them after they expire - the premium player is well equiped all the time.

So how should a non premium player be able to compete with a premium? This is pay to win.


Mr. Unsightbar's definition of pay to win is simple. You need to play more than 24h/day to have the same advantages as a premium player (= impossible) = Pay to Win.

You need LESS than 24h/day, means you CAN get the same advantages as a premium player (buyer) =NOT pay to win, since you can sacrifice your entire life BUT you'll have the same advantages as a premium player (buyer) WITHOUT paying.

That's HIS definition of pay to win. Ofcourse it's a total load of crap, we all know it's P2W, some people just have trouble accepting that truth.


Wed May 28, 2014 2:24 pm
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