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Panzar is F2P or F2P but to expensive 
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Post Re: Panzar is F2P or F2P but to expensive
Exact words from the boss "Prove with numbers that other games are cheaper and that EU can't pay the asking price and we will adjust the prize"

I call this an opportunity but I don't see other prizes appearing on this post.

Firemister, yes good choice to compare Panzar EU with Panzar RU but don't stop with the crystals because what you write is really difficult.

I really need more numbers and proof.

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Fri Apr 10, 2015 8:40 am
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Joined: Thu Feb 06, 2014 2:53 pm
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Post Re: Panzar is F2P or F2P but to expensive
White Wolf wrote:
Exact words from the boss "Prove with numbers that other games are cheaper and that EU can't pay the asking price and we will adjust the prize"

I call this an opportunity but I don't see other prizes appearing on this post.

Firemister, yes good choice to compare Panzar EU with Panzar RU but don't stop with the crystals because what you write is really difficult.

I really need more numbers and proof.


haha what other games? other moba's?

as far as i know panzar is the only one selling everything in their shop.

so how can you compare, for example, a swimsuit costume, that gives appearance, to a victory weapon in panzar, that give you the edge in battle ?

that doesnt make sense, but its coming from panzar admins, so maybe it should :lol:


Fri Apr 10, 2015 10:54 am
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Post Re: Panzar is F2P or F2P but to expensive
So the answer is simple.

Add +10% crafting chance when you have VIP active.
Remove buying option in shop (web and game) for Armor and chars.

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Fri Apr 10, 2015 11:41 am
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Joined: Fri Aug 23, 2013 8:56 pm
Posts: 939
Location: Poland
Post Re: Panzar is F2P or F2P but to expensive
White Wolf wrote:
Remove buying option in shop (web and game) for Armor and chars.

What do you mean by these words? Is it even possible to happen? I mean I strongly hope for that but it sounded as if it was to be done immediately which I actually doubt to be possible.

Lth's post should be posted to the devs with Great Characters. Minimum words, maximum feedback.


Fri Apr 10, 2015 1:47 pm
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Joined: Wed Feb 05, 2014 2:21 am
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Post Re: Panzar is F2P or F2P but to expensive
White Wolf wrote:
So the answer is simple.

Add +10% crafting chance when you have VIP active.
Remove buying option in shop (web and game) for Armor and chars.


I think that 10% its enough, it have to matter, at least 20%. With 10% we wont really see the difference.
Make something that will really help, not just another blow in the wind...

And if I understand the others comments, keep the gear to buy.
They just want to pay crystal the same price has they would on the Russian server...

Its understandable, we play against Russian server player's that pay less to stuff there character's.
Its unbalance, the 2 servers don't give the same value to there crystal, but its only 1 game, not 2...

Euro player's just have to go play in Russian servers and they pay less, its none sense, euro server can't survive like that....
Why don't you just put everyone on the same server and everyone pay the same price.
And for the tournament, make 2 times zone tournaments, and that a team can only participate one time zone tournament, its not hard.


Fri Apr 10, 2015 2:14 pm
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Post Re: Panzar is F2P or F2P but to expensive
@up im pretty sure there are 40x more people in the EU server who accuse this game of 'being p2w' than the ones who accuse it to have unfairly unequal prizes. It's true that no game offers building your char from 0 to full just with money, in a few clicks, when normal buildup of the char takes half a year or more.


Fri Apr 10, 2015 2:55 pm
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Post Re: Panzar is F2P or F2P but to expensive
I think the best example gave chefe ! It is all true and I'm totaly convinced to this sentence !

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Fri Apr 10, 2015 4:10 pm
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Post Re: Panzar is F2P or F2P but to expensive
White Wolf wrote:
Remove buying option in shop (web and game) for Armor and chars.

Wow, wow, wow...
People desperately ask for something like that (at least for time-based 100% craft) almost every day with (obviously) no result (players stopped buying gear with time-based crafting system which meant much less income for the developers). And you want to make the Studio lose their money? Are you sure you CAN persuade the Studio? That would be great, of course, but...
Still it won't change anything. Nobody will take gear, amulets, runes and upgrades away from the ones who already have it which means that nothing would change and there would still be no opportunities for new players who will still have to sped around year or more to get such equipment (perhaps it would even be even more difficult to craft). THIS is the real problem. I mean the problem how to make newcomers stay here instead of deleting the client immediately after getting how much time/money they have to spend (waste) in order to be not a cannonfodder and to enjoy gaming.
The true thing this game needs is: no gear, runes, amulets etc. at all. But the Sudio will never remove it (you know, I laugh every time when I hear how Russian CM daydreams about the Studio wanting this game to be popular, how they plan organizing LAN tournaments in future and made Panzar a cybersport game while the very game can't provide equal conditions for competing teams due to all the stuff I've ennumerated).

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Fri Apr 10, 2015 7:41 pm
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Post Re: Panzar is F2P or F2P but to expensive
All things covered above started not today, but almost 1 year ago.
Do you remember Lunatsra's teams name for tounrament, like "ROBBED BY HOTFIX" on April, 17, 2014 ? or "No Pay - No win"? etc.
On that date a little not-announced "hotfix" made a lot to community's thinking!
The unfair, not-opened Panzar Studio's politcs made what we have today - the total number of active players have decreased from 1500 (when this game started on EU-zone) to less then 100 !!!! Can you see the difference: if 1500 players pay 10$, you will have 15000$, but if 100 pay even 100$, you will have only 10000$, but if that 1500 will stay longer or just pay little more, 20$, how much you will get? 30000$! not bad, yeah? :)
A lot of very skilled players left this project, and they said why, here, in forum.
With that lost, this game lost all of its spirit and hope for future in EU-zone, and, the opinion of good ex-players they spread everywhere about this game, and it is not good.
It is sad, but Panzar EU-server more likely dead then alive, and who is still alive here moving to RU-server.
So, Studio must be community-friendly and pay attention what players need.
I mean, Panzar Studio must changes from inside, and turn face to community.
And then Studio can understands prices, player's needs and direction of game development.

And in particular, what i whant to see: bring game back what we had 1 year ago! This means:
- Increase battle reward (what dropped after battle), as it was 1 year ago! Even with VIP you can't farm resourses for all amulets for 1 week of all-day playing! 1 year ago i can easy farm all amulets i need on several chars!
- Bring back old Forge! Remove chance of creation ! Make it as it was in "Age of Craft" good time, and don't say it is impossible! Be community-friendly, as I said!
- Make the cost of 1 upgrade not 400+ of gold per try, but up to 100, as it was 1 year ago!
- Bring back old prices to shop, as it was 1 year ago!
- Remove this useless Hireling (Helper), as it was 1 year ago ! :D Make the VIP status works as it must!

Start with this easy trusting steps, and it will be no need to compare this trully unique game to other games!

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Fri Apr 10, 2015 8:40 pm
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Post Re: Panzar is F2P or F2P but to expensive
Guys,

Please help with the question, all good suggestion but the goal of this post is to get the calculation more like Firemister Presented

If don't get any proof.

Every game has it own curency, crystals, coints, gems I don't know what.
- Panzar EU: 0,03€ = 1 Crystals and 1,91 RUBLE = 1 crystals
- Panzar RU: 0,02€ = 1 Crystals and 1 RUBLE = 1 crystals

Every game has something like a VIP account.
- Panzar EU: 27€ = 900 Crystals and 1719 RUBLE = 900 crystals
- Panzar RU: 18€ = 900 Crystals and 900 RUBLE = 900 crystals

Every game has something like emotions, skins are the only things other game have but I don't see them in this post.
- Panzar EU Hat: ...
- Panzar EU color: ...
- DOTA color: ...
- SMITH color: ...
- ...

I have seen one really good example about why its to expensive for you, If a polish player wants to buy full char + stuff he would pay more then 1/2 his salary that is expensive. BUT even if the price of crystals would be equal to RU is would still be 1/3 of that salary.

You are maybe going to hat me for writing this but if I present something to panzar everything in this game is build with the intention to get from lvl 1 to 30 with full heavy armor without VIP in 6 months at 10-12 hour game time per week (that are the calculation).

I also got the suggestion in PM: Make cost for crystal equal to RU and remove force experience so we can stay at any level we want so I can take my own time to make my gear.

All good suggestion but the goal of this post is to have proof that panzar is expensive. Please help with that first.

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White Wolfs P - White Wolfs B - White Wolfs T - White Wolfs G - White Wolfs S - White Wolfs FW - White Wolfs SF


Sat Apr 11, 2015 9:02 am
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