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PATCH 34 (notes in progress)
http://forum.panzar.com/viewtopic.php?f=5&t=12616
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Author:  Queen Bee [ Tue Apr 29, 2014 10:10 am ]
Post subject:  PATCH 34 (notes in progress)

So here are some of the changes to Panzar we are pretty sure you will see in Update 34 - but nothing is guaranteed of course until very soon before the update.

New
- New Map "Mines of Kromholm"

General Changers
- Running uses less energy
- Corrected difficulty on PvE map "Fire Cauldron Valley"
- Choice of PvE level dependent on level of character

Humans
Paladin
- Changes to all Healing skills (Paladin) - will replenish paladin HP without using Healing Powders - reduced healing
- Changes to Healing Powder skills (Paladin) - increased effect
- Changes to all Powder skills (Paladin) - can be used when running
- Corrected experience for Powder skills (Paladin) - increased strength
Inquisitor
- Changes to Fetters skill (Inquisitor) - delay cast issues arranged, 0.6 sec precast added. New animation
- Changes to Wolf Eyes skill (Inquisitor) - can be used when running
- Changes to Inquisitor attack movements so the position coincides with what is visible - avoids the 'telescopic swords' effect

Dwarves
Gunner
- Changes to Turret skill (Gunner) - construction takes 3-4 hammers, no longer possible to shoot through ally, damage dealt doubled.

Orcs
Berserker
- Changes to Sucker Punch skill (Berserker) - improved push of skill (kicks further)
- Changes to Rage skill (Berserker) - can be used when running
Tank
- Changes to Chain skill (Tank) - delay cast issues arranged, 0.3 sec precast added. New animation

Elves
Frost Witch
- Changes to Fire Protection skill (Ice Witch) - can be used when running
- Possible changes to Instant Freeze skill (Ice Witch) - increased cast latency

Author:  YELLOWBASTARD [ Tue Apr 29, 2014 10:33 am ]
Post subject:  Re: PATCH 34 (notes in progress)

What about the 50% slow effect?

And kick = "Sucker punch")

Author:  Queen Bee [ Tue Apr 29, 2014 10:46 am ]
Post subject:  Re: PATCH 34 (notes in progress)

Well spotted - Kick corrected to Sucker Punch - trying to get info on Crushing Blow changes

Author:  senjorpomidor [ Tue Apr 29, 2014 11:25 am ]
Post subject:  Re: PATCH 34 (notes in progress)

Omg, zerks will get big boost and become rly dangerous! :o

Nice changes to Healer's skills, imho.

Author:  skhar [ Tue Apr 29, 2014 6:46 pm ]
Post subject:  Re: PATCH 34 (notes in progress)

Paladin changes sound quite nice, I think I will give them a try and see if they can compensate the hotfixes 33.5 and 33.6.

Author:  Delat [ Tue Apr 29, 2014 7:37 pm ]
Post subject:  Re: PATCH 34 (notes in progress)

Changes for paladins looks promising, and I hope those won't be the only changes in balance.
But, double dmg for gunners ? :|

Author:  Physician [ Wed Apr 30, 2014 6:56 pm ]
Post subject:  Re: PATCH 34 (notes in progress)

Great improvements are coming.

Author:  Orkslayer [ Mon May 05, 2014 2:16 pm ]
Post subject:  Re: PATCH 34 (notes in progress)

Queen Bee wrote:
- Changes to all Powder skills (Paladin) - can be used when running


"when" running or "when" walking? (as advertise earlier)


Delat wrote:
But, double dmg for gunners ? :|


What do you do, if some really "smart" person stays in front of you?! I will tell you... You´ll wish, they´ve got an extra brain in place of you double dmg...

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