First skill: Frost Shield
Witch imposes on itself shield that carries all damage taken into mana, as long as the mana end.
With this shield becomes quite large buff to health. Frost become harder to kill, but it will be more likely to stay out of mana when using this skill. Perhaps mana runes is not such a bad thing?
CP cost: 10
Second skill: Astral
Frost be able to leave for a few seconds in another dimension, where it will not work any spells. In this case, buffs and debuffs will not remove, the time will continue to go, but to act on witch they will not. The place where she disappeared and soon to be available again, it will be shown in the form of aura.
Frost will disappear from the map, moving to another dimension for a few seconds. Undoubtedly, a very useful skill, most likely they will often use both in attack and in retreat. In the official version will make it possible to rotate the camera when the witch is in the Astral.
CP cost: 10