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Twiffle's suggestion thread
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Twiffle
Joined: Tue Jul 16, 2013 9:18 pm Posts: 8
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Twiffle's suggestion thread
Alright so I've been playing Panzar for a week or so. One thing that I can not stand is this... I die, and when I respawn there's berserker already in our spawn/base and he uses Power attack and 1 shots me and other members from the team.
My suggestion(s) is this: Make it so people can not get into your spawn. Something like... if they step to the spawn zone there'd be 2-3 sec timer that would kill them if they are at the spawn point. Or then you could make it so.. there'd be invisible wall or something that wouldn't allow them to get there.
Then other thing.. I use fullscreen mode.. but when I alt tab, and go back to Panzar, the game is in window mode. I'm just wondering if this is just a bug, or is it just happening to me?
Another suggestion: Those amulets that people use.. If 1 of the team members have amulet equipped then the whole team would benefit from it. Like they'd have the buff too. If that's too much, then what about having at least 10% of the buff effect?
Third Suggestion: Regarding the Enchant/plus system. Make it so.. if you plus your item to example to +3 and you fail to do +4.. it would drop by 1 plus or maybe even two.
Thank you for reading.
P.S No flaming here or any kind of trolling. Feel free to give me your opinion though.
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Wed Jul 24, 2013 7:58 pm |
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Knublet
Joined: Thu Apr 25, 2013 1:26 am Posts: 3
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Re: Twiffle's suggestion thread
Hey there,
I'm not too bothered so far about people in the spawn as for the most part you can just run by them(though I don't get why everyone usually has to stop and fight one person)!
Not too sure about the other suggestion because as far as I am aware I've not come across people using amulets.
I wouldn't mind so much about an item losing 1 point, though it could quickly get very annoying I'm sure.
and just a quick reply to the part about the full screen mode. I actually contacted them about this and I was told that they know about it.. and offered a work-around for in the mean time.. if you hit ALT+ENTER, it'll put you back in full screen mode without having to fiddle with the settings!
Ciao for now,
_________________
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Thu Jul 25, 2013 12:16 am |
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Twiffle
Joined: Tue Jul 16, 2013 9:18 pm Posts: 8
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Re: Twiffle's suggestion thread
It's hard to try and run past those spawn campers, if one of them is inquisitor who kills you in 1 shot Oh thanks about the fullscreen info. Was pretty annoying that I had to always go to settings and switch it back to fullscreen .
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Thu Jul 25, 2013 12:42 am |
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Sindri
Joined: Thu Jun 20, 2013 5:07 pm Posts: 71
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Re: Twiffle's suggestion thread
I wonder, why people sometimes write suggestions having played "a week or so" as they don't even understand how some things work? 1. If you played more, you'd noticed that after respawn you have a buff that allows you to run without lose of stamina. But what is more important is that you are invulnarable for 4 seconds after respawn, and do millions of damage, so just rush towards him, hit him with LMB, and he'll die (if he isn't smart enough to step back). 2. Then what's the difference between those who have amulets and who don't? And since there's no difference, people won't pay or craft them. And 10%... Man, 5% attack speed buff, for example, is something. But 10% from 5% attack speed buff is almost nothing. 3. I hope you'll be glad to know that patch 31 will bring us remade craft and upgrade system (you can watch how it'll work right now, and I hope you could listen as well soon enough, as promised). So there won't be any fail at all in this game.
_________________ Narya (ru serv) Nashji (eu serv) Anastasius (eu serv) Hreigard (eu serv)
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Thu Jul 25, 2013 4:21 am |
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Twiffle
Joined: Tue Jul 16, 2013 9:18 pm Posts: 8
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Re: Twiffle's suggestion thread
| | | | Sindri wrote: I wonder, why people sometimes write suggestions having played "a week or so" as they don't even understand how some things work? 1. If you played more, you'd noticed that after respawn you have a buff that allows you to run without lose of stamina. But what is more important is that you are invulnarable for 4 seconds after respawn, and do millions of damage, so just rush towards him, hit him with LMB, and he'll die (if he isn't smart enough to step back). 2. Then what's the difference between those who have amulets and who don't? And since there's no difference, people won't pay or craft them. And 10%... Man, 5% attack speed buff, for example, is something. But 10% from 5% attack speed buff is almost nothing. 3. I hope you'll be glad to know that patch 31 will bring us remade craft and upgrade system (you can watch how it'll work right now, and I hope you could listen as well soon enough, as promised). So there won't be any fail at all in this game. | | | | |
As a Paladin.. I don't think I can just rush at those spawn campers. Even though I have played just for a week, it doesn't mean that I don't know how the things work around here. Not like this is my first mmo game anyways. I know about the infinite stamina (as long as you don't use any of your spells or block.. you can run as long as you want) . Spawn protection doesn't really help if berserkers use that swing skill. I'd fly and lie on the ground.. and by the time I get up, those 4 seconds would be already over. About the new craft and upgrade system. I did hear a bit about it. These are just simple suggestions. It's just hard to try and keep up with fully geared level 20s at level 15, especially when I don't have enough materials to craft the gear. I appreciate your opinion regarding this matter.
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Thu Jul 25, 2013 3:00 pm |
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