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Massive Overhaul 
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Joined: Tue May 21, 2013 10:04 am
Posts: 441
Location: Nice, France
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Post Massive Overhaul
Hi there.

First of all, i want to thank Panzar Studios and Troxit Services Ltd. for the work provided to Panzar. Even with criticism, you keep working hard because you care about your Baby. :)

So, the title says everything, my suggestion is to make a big overhaul. Lemme explain:

I've been here since exactly 2 years (Happy B'Day to my Char :) ) And i've been following the progression of the game from the EU release until patch 37. I also did some digging to find the informations you provided since 2008.

Panzar is a great game, i think no one could argue about this fact. On the paper, it's a real diamond.

  • Cry Engine 3 Graphic Engine,
  • Plenty Of Maps,
  • Ultra-dynamic gameplay,
  • Clear Interface, In-Game and in Lobby
  • Open from casuals to Hardcore Gamers,
  • Teamplay in the front line,
  • Open to competitive Gameplays [including strategies, specific builds, communication, visibility]
  • Accessible community communication
  • And a few other things which make this game doesn't look like another

Panzar Studios has done a great developpement job and the game attracted people....Yes, BUT:

While getting deeper in the game, there is bugs....A lot of it, which, as i heard, are mainly caused by the Graphic engine (Which causes some physics and ragdoll troubles.), but not only.

Recently, with the New Patch (New Dawn, patch 37 out May 17th), It has gone crazy, but hey... Let's just say you didn't except a high step and the foot went in. :)

The Cash shop is not clear, and could appear as expansive. I personally disagree with this fact, considering the legal and economic duress of the UE market. but that is something else.


The major problem Panzar encountered from DAY-1 when the game was distributed in EU and abroad: MARKETING AND COMMUNICATION

The name of Panzar has been heard the first time in mid-2008, with a set of artworks and an argument which was pretty ambitious: "Forged Of Chaos: A MMORPG With Crysis Engine" Pretty ambitious and seductive considering the success of Far Cry and Crysis.

Then, nothing for about 10 months..... It was a huge gap until you present the first set of Images, from a technical Demo... But the point of the game wasn't even clear for anyone.

And then, Nothing....For 4 years....Nothing in Europe...No news, no promotion, a Facebook page which is empty of informations until the European Release; but it was already too late.

Some "Hardcores" must have looked toward the Russian website to gather a bit of intel about the game, how it works... but the based audience was totally in the Dark.

The team who was based in Dublin did their best to lift this potential Titan with their little arms, but how can you do this when After such a blackout, the little pieces of communication and marketing which can get through some League of Legends, DoTA, Smite and all the Triple A games massive communication feeds, almost daily.




Now that the communication "Error" has been scratched (talking about a 7 years overall communication, even if we've seen almost nothing in EU, is a real pain.), let's talk about the other pieces:

  • Developpement schedule issues (I remembered having waited 5 months from the announcement of patch 30 until his application. And waiting even longer to see the holy lvl 30 [It was our Grail, at this time.]
  • Catastrophic EU Community management since the Dublin's office closed. (I don't blame Queen Bee or White Wolf, but the fact that they were ALONE...)
  • An Off-Game ageing communication (A simple PHPBB Forum and an empty website )
  • A Lack of game optimization (When you see some players with graphics incompatibility (Especially Sli and Crossfire users) and/or framerates loss from an exclusive NVidia parcel of optimization
  • A lot of other little things which i'm sure, Russian and European community already talked about


I'm not a marketing professional, a game designer, a developper, or anything like that, this is a sufficient argument to discredit me; but those problems are too visible and are, i think, the main cause of the lack of population, credibility and The studio's account in the Red (For this one, i dunno, but it's unfortunately a credible supposition.)



That's why an overhaul of the game would be, for me, an idea which would be very appreciated, in order to bring back "lost fans", bring a whole new population, and to finally give this game the credit it deserves !

Of course, the famous question "How?", I'm not experienced enough to give a good answer, but the 2 leads in my mind are: COMMUNICATION/MARKETING.

You'll have to review your communication campaign through Europe, with a constant feed with parcels of USEFUL informations (Patch notes, events, etc, which you'll have to send to a big number of websites in order to be seen (Trumendous work indeed.).

You'll also have to look again for sponsors, in order to promote the competitive involvement of the game, (which i'm sure, is even a bigger work than the constant feed.) and prove them your efficiency over time.

Finally, you'll have to, unfortunately, put some clothes to your ice which and your SoF, in order to enlarge the targeted audience (Seeing their "juicy" butts for the first 10 levels isn't a gift. :) )

(And a review of the source code, in order to correct the reccurrent bugs, to provide the best experience possible for players AND to let you work on your patches without reconsidering any potential old-file conflicts when you out the new ones out.)



Now, I don't know if this thread will ever be read, or reach the Panzar Studios Big Boss, but i've tried my best to put my little stone to repair this Giant.


Regards.


PS: I'm far from a perfect English Speaker/Writer, my apologies every syntax faults I eventually made.

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Darius Khan / Captain Flam

Un Paladin qui n'est pas dérangé n'est pas assez bon Paladin :D
Je pense que je ne viens pas de cette galaxie.


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Thu May 21, 2015 2:04 am
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Joined: Fri Aug 23, 2013 8:56 pm
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Location: Poland
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Post Re: Massive Overhaul
As far as I remember, you're wrong about the 'no promotion at all' as 2 or 3 yrs ago it was being promoted in Europe. It weren't so huge ads, television etc., but still you could see them somewhere on the Internet.

And wait.. Dublin office? what is that? I remember QB was always streaming from Moscow :O before that?


And in general, these problems you mention are puppies. It's all about the money that a new player simply HAS TO pay for a 'f2p game' not to be punished for half a year least.

Btw, we as a community are surely happy you've made yourself work hard to type the post. But the devs don't care. They never did, and will never do. We already accepted that. The only thing now is to watch the game slowly die.


Thu May 21, 2015 7:48 pm
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Joined: Tue May 21, 2013 10:04 am
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Location: Nice, France
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Post Re: Massive Overhaul
Xylar wrote:
As far as I remember, you're wrong about the 'no promotion at all' as 2 or 3 yrs ago it was being promoted in Europe. It weren't so huge ads, television etc., but still you could see them somewhere on the Internet.



This promotion, as i said, was done by the Dublin team. And as i also said, it was too late dispite all their work.

Xylar wrote:
And wait.. Dublin office? what is that? I remember QB was always streaming from Moscow :O before that?


Before Queen Bee, there was Ulandar (FR CM), Gebe (GER CM) and Unificie (ENG CM) (+ 1 or 2 after them, but i can't recall their name.

Xylar wrote:
Btw, we as a community are surely happy you've made yourself work hard to type the post. But the devs don't care. They never did, and will never do. We already accepted that. The only thing now is to watch the game slowly die.


Thanks, and I hope they'll see this, because i think (sorry for this pretention), that this criticism is fundamental for them. I don't want to watch this game die, i want to see it revive from Ashes.

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Darius Khan / Captain Flam

Un Paladin qui n'est pas dérangé n'est pas assez bon Paladin :D
Je pense que je ne viens pas de cette galaxie.


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Thu May 21, 2015 7:56 pm
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Joined: Fri Aug 23, 2013 8:56 pm
Posts: 939
Location: Poland
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Post Re: Massive Overhaul
DariusKhan wrote:
Xylar wrote:
As far as I remember, you're wrong about the 'no promotion at all' as 2 or 3 yrs ago it was being promoted in Europe. It weren't so huge ads, television etc., but still you could see them somewhere on the Internet.

This promotion, as i said, was done by the Dublin team. And as i also said, it was too late dispite all their work.

Oh i didnt think the game's so old (now focused on when the 2008 year was...)




Even if they see, they will do nothing. Nothing changes on better for last 2 years although eternal critisism.


Fri May 22, 2015 7:07 pm
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