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Is there any explanation for the Elven "armor"? http://forum.panzar.com/viewtopic.php?f=6&t=14255 |
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Author: | Astrobomb [ Fri Jul 15, 2016 4:11 pm ] |
Post subject: | Is there any explanation for the Elven "armor"? |
I like to think that Elven magic completely binds itself to the body, and sort of radiates out. To let the magic flow out freely they need to expose a bit of skin, otherwise they'll overload or something. Is there any official explanation? |
Author: | Xylar [ Fri Jul 15, 2016 9:53 pm ] |
Post subject: | Re: Is there any explanation for the Elven "armor"? |
Panzar devs think they have chance to make the game increase by being revealed in China. And there in China it's something connected with law - that made devs change the mages' armors - it covers bodies more now; also there are no skulls in the game anymore (some skills had skulls in their appearance). |
Author: | Astrobomb [ Fri Jul 15, 2016 11:15 pm ] |
Post subject: | Re: Is there any explanation for the Elven "armor"? |
No more skulls? i thought there was a Berserker helmet that was literally an animal skull? |
Author: | Xylar [ Fri Jul 15, 2016 11:29 pm ] |
Post subject: | Re: Is there any explanation for the Elven "armor"? |
Not really what i meant. Some healer's skills included images of skulls, same about the firemage's balls (not the basic attack, the skill that costs 35-45 cp afair, shooting 3-6 balls out of the 'wand'). It's not important tho, just mentioned it as an example. |
Author: | Astrobomb [ Sat Jul 16, 2016 10:10 am ] |
Post subject: | Re: Is there any explanation for the Elven "armor"? |
Will they be making any other changes for the Chinese market |
Author: | Xylar [ Sat Jul 16, 2016 3:50 pm ] |
Post subject: | Re: Is there any explanation for the Elven "armor"? |
All changes for that has been done I think. So just no skulls and no nakedness. |
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