Yes, we've tried but it reduced the dynamics of the game a lot. This style of melee fights is suitable for MMORPG or Single player games. For example we have a situation when a character starts to flee and you unable to finish him because you stop every time you hit. So we came up with idea to make simple attacks that can be done in any direction and power attacks that preformed in forward direction only. Powerattacks are able to make better choreography where we have all types slashing, piecing on other moves.