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4 Races, 5 Classes, 4 Gods, how many Scenarios?
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Northelim
Official FBC fan
Joined: Mon Jun 21, 2010 5:29 am Posts: 39 Location: USA, Florida
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 4 Races, 5 Classes, 4 Gods, how many Scenarios?
So we got the Fire Arena which looks awesome and designed for complete brutal bloody melee combat, and the Orc Camp which is more of a strategic type of a conquest Scenario, which one is going to be the next one and how many will there be when the game launches?
I can safely assume/predict that there will be at LEAST 5 scenarios, and we already know the following..
So far we got the following 2 so far
1 - Fire Arena (Clan VS Clan brutal melee combat)
2 - Orc Camp (Clan VS Clan strategic capture point conquest_
3 - ??
4 - ??
5 - ??
Current races that are revealed/shown are the Orcs and the Dwarves. We still have yet to see how the Elves and the Humans look like..
Revealed Races
1 - Orcs
2 - Dwarves
Known Races
1 - Orcs
2 - Dwarves
3 - Humans (Reveal date?)
4 - Elves (Reveal date?)
Revealed Classes
1 - Tanks
2 - Mages
3 - Healers
4 - Specialists
Known Classes
1 - Tanks
2 - Warriors (Reveal date for information?)
3 - Mages
4 - Healers
5 - Specialist
I have to say we have a good amount of information about this game, especially at the stage it's at. I am sure that by the end of the year we will probably see a new scenario or maybe get the reveal with a new trailer and a scenario combined with Elves/Humans fighting each other.
Also a question, since this is a 16 vs 16 player game, does that mean that you can only have 2 teams that are made of up to 16 people? So is it going to be like 16 Orcs VS 16 Dwarves or can it be divided by 4 and be like 4 v 4 v 4 v 4 with Orcs VS Dwarves VS Humans VS Elves?
We still do not know what the level cap is, this is something i expect to be tested more in the beta possibly, but what is the planned/ideal level cap for a character ?
Anyway, that's all I have for now, just thought i'd post some stuff to discuss while we wait =D
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Wed Jun 23, 2010 7:39 pm |
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TheLeprachaun
Official FBC fan
Joined: Thu Jun 26, 2008 6:38 pm Posts: 56 Location: Ireland
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 Re: 4 Races, 5 Classes, 4 Gods, how many Scenarios?
I'm hoping for a Fortress assault type scenario. Attackers have to get through the different points, first by breaching the outer walls, then breaking down the gate and so on.... Defenders can shoot down from the walls or jump off and fight the attackers head on.
The other scenario idea I had would be based in the middle of the ocean. There would be two ships, one for each team, that are either static or circle each other over and over. Obviously players can't control the ships but it means you'll have to time your jumps etc... to attack the enemies ship or you'll end up in the sea. Perhaps half way through, a storm could break out, making things even more difficult.
_________________ Don't think of me as a person. I'm more of a website with feelings.
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Wed Jun 23, 2010 10:26 pm |
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JohnnyPhoenix
Official FBC fan
Joined: Mon May 10, 2010 1:10 pm Posts: 281 Location: Portugal
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 Re: 4 Races, 5 Classes, 4 Gods, how many Scenarios?
Same  Im going Warrior Human... or Specialist But i wonder if we can get some type of a scneario always changing.. battles all the time that would be awesome
_________________ AriOrH wrote: I wanted to quote you but pushed edit button instead 8)
This is why i like AriOrH
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Wed Jun 23, 2010 10:27 pm |
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Talon
Official FBC fan
Joined: Sat May 08, 2010 9:02 pm Posts: 113 Location: Philadelphia, Pennsylvania, United States
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 Re: 4 Races, 5 Classes, 4 Gods, how many Scenarios?
My guess at this point would be 16on16.
The number of levels is probably around 60, maybe 70-80(?).
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Thu Jun 24, 2010 2:01 am |
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AriOrH
Panzar Studio
Joined: Fri Jun 27, 2008 9:12 am Posts: 5310 Location: Moscow, Russia
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 Re: 4 Races, 5 Classes, 4 Gods, how many Scenarios?
Wow! Guys you are very active on the forum! 8))) 1 - Fire Arena (Clan VS Clan brutal melee combat) 2 - Orc Camp (Clan VS Clan strategic capture point conquest_ 3 - Humans Fortress (Siege capture points, there a lot of elements on the scene and we have intact with it - guns, explosives, gates, siege construction and so on) 4 - Elves woods (messanger type gameplay) 5 - Dwarfs quarry (messanger type gameplay) For each setting we will have different scenario types. We will have - one against darkness, team DM, messanger, seige, king of a hill for each setting. 8) Warrior is the tank in our game 8)
_________________ (RUS) Список предложений - viewtopic.php?f=26&t=3081 (RUS) FAQ по техническим проблемам - viewtopic.php?f=23&t=2529 Dmitry Morozov, CTO, Panzar studio AriOrH - Tank 30, АриОрХ - Gunner 15
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Thu Jun 24, 2010 9:32 am |
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Northelim
Official FBC fan
Joined: Mon Jun 21, 2010 5:29 am Posts: 39 Location: USA, Florida
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 Re: 4 Races, 5 Classes, 4 Gods, how many Scenarios?
 |  |  |  | AriOrH wrote: Wow! Guys you are very active on the forum! 8))) 1 - Fire Arena (Clan VS Clan brutal melee combat) 2 - Orc Camp (Clan VS Clan strategic capture point conquest_ 3 - Humans Fortress (Siege capture points, there a lot of elements on the scene and we have intact with it - guns, explosives, gates, siege construction and so on) 4 - Elves woods (messanger type gameplay) 5 - Dwarfs quarry (messanger type gameplay) For each setting we will have different scenario types. We will have - one against darkness, team DM, messanger, seige, king of a hill for each setting. 8) Warrior is the tank in our game 8) |  |  |  |  |
Thanks, nice to know... So there is a total of 5 scenarios/maps ? Or is there more lol... As for the warrior thing, in the classes it said Warrior, Mages, Tank, Healer, Specialist... I guess it was an extra on accident or a mistake? How does One Against Darkness works if you don't mind spilling the beans..
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Thu Jun 24, 2010 9:35 am |
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AriOrH
Panzar Studio
Joined: Fri Jun 27, 2008 9:12 am Posts: 5310 Location: Moscow, Russia
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 Re: 4 Races, 5 Classes, 4 Gods, how many Scenarios?
We need to keep something in a secret! 8))) 5 settings not maps. This means different props, environment etc. 8) It is only 4 classes in the game - Tank, Mage, Healer, Engineer.
One against Darkness is the survival scenario where we have 1-3 high battle value warriors against 10-20 low battle value warriors.
_________________ (RUS) Список предложений - viewtopic.php?f=26&t=3081 (RUS) FAQ по техническим проблемам - viewtopic.php?f=23&t=2529 Dmitry Morozov, CTO, Panzar studio AriOrH - Tank 30, АриОрХ - Gunner 15
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Thu Jun 24, 2010 9:45 am |
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JohnnyPhoenix
Official FBC fan
Joined: Mon May 10, 2010 1:10 pm Posts: 281 Location: Portugal
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 Re: 4 Races, 5 Classes, 4 Gods, how many Scenarios?
AriOh but the can go kinda like DPS (DAMAGE PER SECOND) like in WOW you chosse to be Warrior you can be DPS or Tank  ?
_________________ AriOrH wrote: I wanted to quote you but pushed edit button instead 8)
This is why i like AriOrH
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Thu Jun 24, 2010 9:46 am |
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Northelim
Official FBC fan
Joined: Mon Jun 21, 2010 5:29 am Posts: 39 Location: USA, Florida
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 Re: 4 Races, 5 Classes, 4 Gods, how many Scenarios?
Ahh... secrets... gotta love those lol. AriOrH you such a tease lol.. =P Cool so there are 5 different settings interesting... can't wait for the list of the maps! When can we expect an update on the website on new locations/videos?
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Thu Jun 24, 2010 9:47 am |
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JohnnyPhoenix
Official FBC fan
Joined: Mon May 10, 2010 1:10 pm Posts: 281 Location: Portugal
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 Re: 4 Races, 5 Classes, 4 Gods, how many Scenarios?
Btw we will envoiroment changes on scenarios not always the same thing? 
_________________ AriOrH wrote: I wanted to quote you but pushed edit button instead 8)
This is why i like AriOrH
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Thu Jun 24, 2010 9:48 am |
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