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Patch notes for Panzar EU Patch 30 
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Joined: Mon Apr 15, 2013 12:48 pm
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Post Patch notes for Panzar EU Patch 30
Greetings everyone! The long awaited official patch notes have arrived!

While no official date is yet set for the EU Patch 30, it is coming soon. To prepare for the changes, please read through the Patch notes:

Panzar Updater wrote:
By popular demand, the Social tab, including the chat channels, is now accessible during combat and queuing!
-The Social tab is now available automatically during the queue time for characters on level 4 and higher.
-To open the Social tab in combat, use the hotkey ("C" by default.)

Recruit-A-Friend system is now available!
Under the Social tab, players can now invite friends to join Panzar, and will gain the following bonuses:
-For each level the recruit gains, the veteran gains bonus gold.
-For each crystal purchase the recruit makes, the veteran will receive a bonus worth 5% of the purchase. Additionally, if your recruit recruits even more players, you also get a 5% bonus of all their crystal purchases!

Item and Consumables Kits are introduced to the Shop:
-Potion Kits of 50 and 100 potions, for 6 and 10 crystals. Potions can no longer be bought individually!
-Amulet Kits with one of every amulet, for 100 crystals for 7d amulets and 250 crystals for 30d amulets.
-Rune Kits of 11 runes of one type, 45 crystals for 7d runes and 135 crystals for 30d runes.
-Recruit's Kit for 25 crystals: Recruit's Kit includes a week's Premium Account, four level 1 items and four runes of each type. This Kit can only be purchased once per account.
-Discount tags on the Kits show the save when compared to individual purchases.

Crafting changes:
-All the recipes have been removed from the shop and are now automatically added to every character once the required level is reached.
-Crystal cost of buying missing resources for crafting is now dependent on the price of the item being crafted. Following this, resources can no longer be bought individually.
-Drop rate reduced for potion crafting resources.
-You can now choose which piece of identical armor to use for crafting.

General and Interface:
-Low level matches on the small maps will be played with 6v6 instead of 10v10.
-New bonus experience system awards any matches played during the long hours of the night with extra experience.
-Invert Mouse option has been added to the "Game" options.
-Ignore-option has been added to the chat. Click on the character's name and choose "Ignore" to add them to your blacklist.
-Option for 3d Premium Account has been removed.

Map changes:
-New map is added to the map pool: "Toxic Bay", with a new game mode "Mechanism".
-In the "Mechanism" mode, teams scramble to first claim the device, and then set it up on a predestined location. Once the device is placed, the team needs to defend it while the opponents seek to bring it down so they can plant a device of their own.
-On Meteor-mode maps, the entire team now receive bonus experience when the team scores.
-On Meteor-mode maps, teams will now score when carrying the meteor at the goal area. Also, teams can no longer score an own goal.
-On Meteor-mode maps, going through the Portal will now remove the invulnerability buff. Speed buff is not affected.
-Initial match time has been decreased to 12 minutes on "Meteor Hunt" and to 10 minutes on "Sandstorm Temple". On both maps, 5 minutes are added to the timer when the losing team scores.
-Stones have been remodeled and fixed in the "Orc Burgwall" map.
-A bridge has been added to the red side of "Jungle Village".
-Time to capture a point on the "Siege of the Swamp Fort" and "Alchemists' Citadel" has been increased.
-Capturing points 2 and 3 on "Alchemists' Citadel" will award more time to the attacking team.
-Numerous fixes to map physics and environment.

Gameplay:
-Using TNT to blow up enemies will grant you experience.
-Level 4-10 Weapon and Armor crafts now require copper. Copper is available as loot from level 3 onwards.
-Overall gold gain is balanced to match the recipe changes.
-Matchmaker will now only allow up to 2 of each class in each team.
-Tesla Poles and Traps will award any kills to their owner. However, they will no longer award class points for hitting Invulnerable targets.
-Berserker knockback is removed from the level 1 weapon. Higher level weapons grant the Berserker the knockback feature.
-Character's speed attribute no longer affects the time it takes to drink a potion - all characters take the same time to down a potion.

Amulet changes:
-Amulet slots are now unlocked every 5 levels, with the first slot becoming available at level 5.
-All amulets will be removed from all characters. Account will be refunded for the amulets with 5 crystals/days left on each amulet.
-When purchased, an amulet will be placed into the inventory, and the expiration timer only starts when the amulet is equipped.
-Amulets cannot be unequipped or replaced before they expire.

Bug Fixes:
-"Instant Freeze" and "Purification" are now cast instantly, as intended.
-Meteor can no longer be caught mid-air.
-Traps and mines can no longer be placed under a cannon.
-Trap team colors will now display correctly in all cases.
-Matchmaker will now correctly replace players who have left the match.
-Further fixes to the "stuck animation" issues. Character animations may still get stuck at some points, restarting the game will solve the issue.
-Fixed a bug with the "Enter the Battle" button not always working.
-Fixed a bug causing two soundtracks to play simultaneously.



Edit: Fixed unfortunate errors in translation regarding potion crafting. Clarified the refund of crystals spent on amulets. -Ufinicie
Edit II: Further changes to the amulet refunds.
Edit III: Mistake regarding amulet replacing fixed.

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Thu Jun 13, 2013 3:17 pm
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Joined: Sun Apr 29, 2012 7:35 pm
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Post Re: Patch notes for Panzar EU Patch 30
When?

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Thu Jun 13, 2013 6:15 pm
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Joined: Thu May 30, 2013 5:58 pm
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Post Re: Patch notes for Panzar EU Patch 30
what about 30 lvl? would it be unlocked with this patch?


Thu Jun 13, 2013 7:41 pm
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Post Re: Patch notes for Panzar EU Patch 30
Please don't unlock level 30. It is way too early for that. We still have level 12s in level 20 matches.

These patch notes are amazing. So great to see that the team pay attention to feedback and suggestions. Well done.

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Thu Jun 13, 2013 11:55 pm
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Post Re: Patch notes for Panzar EU Patch 30
-Potions now require less resources to craft.
how is that possible? they are 1 vial and 1 berry now....


Fri Jun 14, 2013 12:50 am
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Post Re: Patch notes for Panzar EU Patch 30
JesterLester wrote:
-Potions now require less resources to craft.
how is that possible? they are 1 vial and 1 berry now....

I think there's mistake in translation. Resources for potions will have less drop chance.

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Fri Jun 14, 2013 1:33 am
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Post Re: Patch notes for Panzar EU Patch 30
JesterLester wrote:
-Potions now require less resources to craft.
how is that possible? they are 1 vial and 1 berry now....


it could mean that you get several potions from 1 vial and 1 berry


Fri Jun 14, 2013 8:32 am
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Post Re: Patch notes for Panzar EU Patch 30
Archi wrote:
JesterLester wrote:
-Potions now require less resources to craft.
how is that possible? they are 1 vial and 1 berry now....

I think there's mistake in translation. Resources for potions will have less drop chance.

Heya, this is correct.
Due to an error in translation the lowered drop chance turned into lowered amount of resources. This is now fixed in the notes. My apologies, all I can say is the language barrier is a... misbehaving person.

Also note, the amulet refund works only for amulets the character can no longer use after the changes. Not for all the amulets.

JesterLester wrote:
what about 30 lvl? would it be unlocked with this patch?

Level 20 will remain the maximum level for now.

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Fri Jun 14, 2013 9:51 am
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Joined: Sun Jan 13, 2013 10:01 pm
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Post Re: Patch notes for Panzar EU Patch 30
That what i was waiting for !!!!


Fri Jun 14, 2013 1:37 pm
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Post Re: Patch notes for Panzar EU Patch 30
I have only one question: According to the patch notes, recipes are going to be removed. Is there a compensation to the characters who already bought them?

Good job, keep it up :)

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Fri Jun 14, 2013 4:38 pm
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