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Helpful suggestions to developers: 
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Joined: Mon Dec 30, 2013 7:45 am
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Post Helpful suggestions to developers:
I'm loving the look and feel of this game, it reminds me a lot of Warhammer (RIP). That being said, there are a few essential things this game needs in order for it to gain popularity and not die.

1. Enemy and Ally HP/Mana/Class Point bars **This is, in my opinion, one of the most important things to add to this game**

2. Combine servers for faster que times.
- Yes, this will increase the range of latencies, but I would rather play a game with people lagging out with a 5 minute que time than wait 20-30 minutes for each game.

3. Reduce crafting time for items.
-How does a longer craft time impact the game? It doesn't, it just forces people to spend money to hurry them up.

This game has a TON of potential. Make your money by selling XP/Gold boosts, and a huge variety of cosmetic options. People will respect the game for it's simple and addictive gameplay and fantastic visuals, and will also appreciate having a fair shot at beating someone else because they didn't have to spend $5.00 to craft 100 potions for their class.


Mon Dec 30, 2013 9:01 am
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Joined: Sat Jun 01, 2013 7:11 pm
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Post Re: Helpful suggestions to developers:
Jabronie wrote:
1. Enemy and Ally HP/Mana/Class Point bars **This is, in my opinion, one of the most important things to add to this game**


Right now this is a choice. Pala are able to see allies health and Inqui are able to see low hp ennemies. I don't think they will change that.

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Mon Dec 30, 2013 9:06 am
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Joined: Mon Dec 30, 2013 7:45 am
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Post Re: Helpful suggestions to developers:
Tephis wrote:
Jabronie wrote:
1. Enemy and Ally HP/Mana/Class Point bars **This is, in my opinion, one of the most important things to add to this game**


Right now this is a choice. Pala are able to see allies health and Inqui are able to see low hp ennemies. I don't think they will change that.


That would be a shame if they let it stay like that. I understand that those things are unique to Pala's and Inqui's at the moment, but there isn't much strategy involved in just bashing away at the other player and not knowing what kind of progress you're making.

The lack of information during combat limits the strategy involved, and while the game is easy to pick up and play, it could use a tiny bit more play/counter-play.

-Just some opinions from someone who has played many different games of different genre's at a highly competitive level. I really enjoy this game, and I just don't want it to die like a few others that had great potential.


Mon Dec 30, 2013 9:38 am
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Post Re: Helpful suggestions to developers:
I played many games at high competitive level too and one of them was Warhammer but this two games can't be compare. I mean it's not a shame if it's stay like that and there is nothing more false that if there is no way to watch a hp bar limit the strategy during a fight.
It could just make the game easier so if you want to make the game easier for new comers (and I can understand that) you're right but for competitive gameplay ? No.

When you're playing this game at a competitive level you know how many hp your ennemy have, when you ally need mana or stamina.

The great thing here is to learn to trick people and make them spend more cp than it's needed for example.

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Mon Dec 30, 2013 10:04 am
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Post Re: Helpful suggestions to developers:
Jabronie wrote:
3. Reduce crafting time for items.
-How does a longer craft time impact the game? It doesn't, it just forces people to spend money to hurry them up.

This game has a TON of potential. Make your money by selling XP/Gold boosts, and a huge variety of cosmetic options. People will respect the game for it's simple and addictive gameplay and fantastic visuals, and will also appreciate having a fair shot at beating someone else because they didn't have to spend $5.00 to craft 100 potions for their class.


I give a huge thumbs up on those ideas here mister but the rest was not so good.

PS> If servers were combined you would hate the game. It would lag and you would get constantly tommy kicked by players from RU

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Tue Dec 31, 2013 4:19 am
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Post Re: Helpful suggestions to developers:
ali>> PS> If servers were combined you would hate the game. It would lag and you would get constantly tommy kicked by players from RU

if u mean that they will beat us hard , ok it's not a problem at least we can see lots of tricks and improve, things that we can hardly do in eu server now

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Tue Dec 31, 2013 3:13 pm
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Post Re: Helpful suggestions to developers:
cokeliko wrote:
ali>> PS> If servers were combined you would hate the game. It would lag and you would get constantly tommy kicked by players from RU

if u mean that they will beat us hard , ok it's not a problem at least we can see lots of tricks and improve, things that we can hardly do in eu server now



yeah most of the player's that have been doing this for a long time are used to all the current tricks you can really do at lvl 20...i wouldn't mind fighting superior players and learn something new (especially with the new skills we would be able to get at lvl 30)

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Tue Dec 31, 2013 5:05 pm
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