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Suggestions by THEBADBUTCHER for Panzar. 
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Joined: Thu Oct 09, 2014 3:35 am
Posts: 5
Location: Union of Socalist States of America
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Post Suggestions by THEBADBUTCHER for Panzar.
O great Orcs of the office. with great coding and fortitude cannot tho conjure up newth maps and game modes? i personally would love to see an PVE orcish version of a coliseum with map traps and gladiator styled horde mayhem. is there any way to add a function to the in game chat so you can copy and paste into google translate. or have google translate automaticaly translate in game chat for you.

here are some tweaks and adjustments

-change PVE easy mode to lvls 1-30 can play. every level that you are past 15 deducts 5 pieces of gold, 5% exp and 1 resource this way waiting times will be drastically cut in half. and will eliminate farming easy PVE for high lvls.

-Give an incentive to revival. grants 5 class points (resurrection skill for paladin gains no bonus and i originally quoted 25 class points but rin made a good point about revival abuse)

-all character skill, when knocked down you have a skill that will blast back hording enemy's while you are in the fetal position giving you a chance to get up on your feet. 20 class points.

-remove the destruction system in crafting, and change it to a durability system. everything is 100% craft-able but it has durability. items can be repaired with the materials used to craft them in the first place, but nothing outrageous one of each of the materials should repair it 25%. change the blacksmith skills to grant a better fix, so lvl 1 would be 50% lvl 2 75% lvl 3 100% item cannot break either they are unusable and remain in your inventory till they can be repaired. each item has 10,000 durability points and every hit has a 30% chance to remove 1 point of durability. this will create the need for resources after you have "crafted the game"

-paladin needs a faster resurrection cast. or make the resurrection skill unable to cancel out due to being hit with a rock or stunned. lvl 1 resurrection time stays the same lvl 2 -paladin smacks the ground with scepter 2x then resurrects, lvl 3 smacks ground once and resurrects.

-paladin should have a meditate skill that focuses a holy beam of light from the sky onto the paladins character that mesmerizes surrounding enemy's for 5 sec 40 class points

-paladin should not have a bow but should be equip with a holy crossbow that creates an similar effect as the goblin fire arrow but instead holy fire (blue flames) it would damage enemy's and heal players . and in order to prevent spamming the arrows make them cost all of your attack power to fire one shot that last 3 sec. the damage caused by the holy fire will be redistributed to the players in the holy flame area of effect.

-sapper needs a Mech warrior suit that would cause him to be a tank class. a sapper is a combat engineer, they are suppose to be the guy with the sign on his back saying "follow me"

-sappers can repair all players equiptment (if you implement the durability system) durability loss that has been accumulated during that match.

i have moved these topics from the steam forum to the official forum in hopes that Panzar will actually get to read them sorry for the double post.

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AKA THEBADMEDIC


Thu Oct 09, 2014 6:50 pm
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Joined: Fri Mar 14, 2014 12:06 pm
Posts: 197
Location: Poland
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Post Re: Suggestions by THEBADBUTCHER for Panzar.
we want more pvp maps, only same map= boring

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NEW FORUM ACCOUNT = Nick -Prof3ssoR-


Thu Oct 09, 2014 7:32 pm
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