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sling
Joined: Mon Feb 02, 2015 6:53 pm Posts: 64
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Re: About Inquisitor
yes sure. For me it should have no restrition, on any class, beyond 2
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Sat May 16, 2015 10:33 am |
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AllStar
Joined: Tue Apr 23, 2013 1:03 am Posts: 298 Location: Sun
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Re: About Inquisitor
Yeah my bad. Thought its typical stereotyping as usual. There is always 2 ings in 1 team ? I wonder why the heck they would do that ? If it is 8x8, why not each class 1 ? Why there must be overload of 1 class ? 8x8 with 1 of each class, would be much more awesome. But i think this belongs to feedback&suggestion section.
_________________ Master 4 Ever
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Sat May 16, 2015 10:50 am |
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sling
Joined: Mon Feb 02, 2015 6:53 pm Posts: 64
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Re: About Inquisitor
Yes sure! one of every class would be ideal ! and we would have 1 game per hour this isn't ideal
Last edited by sling on Sat May 16, 2015 1:14 pm, edited 1 time in total.
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Sat May 16, 2015 11:11 am |
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ExPloSiion
Joined: Fri Apr 04, 2014 4:00 pm Posts: 246
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Re: About Inquisitor
It is necessary compensated well the lack of witch of ice(mirror,ice cream). We see more one an only one since the maj. Needs to believe that to choose to be able to them so that the witch stops(arrests) of played alone. Needs to believe that she does not like play depending on their team
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Sat May 16, 2015 11:48 am |
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Algatzar
Joined: Wed Nov 20, 2013 7:33 pm Posts: 183 Location: Finland
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Re: About Inquisitor
So ideas are welcome Takes little time that all master new skills, im just hoping little bit change on matchmaking with ings 4 is TOOOOO much in one battle But maybe little bit later it will stable couse now everyone want to play "op-ing" Have fun guys and ladies, learn and play. I dont have time anymore to learn but i dont play in tourns so: what ever, i will play with old skills
_________________ You are just too close the screen if you see this
SPLITBREED - Walkers
-Moonrime-
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Sat May 16, 2015 11:56 am |
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Sindri
Joined: Thu Jun 20, 2013 5:07 pm Posts: 71
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Re: About Inquisitor
LoL and facepalm. 1) Witches' Winter Cold affects inquisitors less than othe classes 2) 2 dodge abilities 3) increased basic attackspeed + no need to spent CP for buff= 4) more CP 5) more sustain possibilities (wounds+ improved instinct) 6) as it is 8vs8, there is hardly a place for a paladin= endless plague (which is going to be nerfed, actully, but that wouldn't affect gameplay much) And it's just about "what's new". Everyone may add previous bonuses of the class, like the fastest movement speed, first strike right (invisibility), etc.
_________________ Narya (ru serv) Nashji (eu serv) Anastasius (eu serv) Hreigard (eu serv)
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Sun May 17, 2015 5:16 am |
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AllStar
Joined: Tue Apr 23, 2013 1:03 am Posts: 298 Location: Sun
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Re: About Inquisitor
Lol and facepalm to you Sindri. What are you trying to say with your post. That inquisitor is OP ? Okay, let me try this way. When you create a character, there is little text near to characters, describing them a little bit. Can be also found in panzar.com website under the classes section. So, here we go:
Berserker - Fierce, powerful warrior who crushes everything in his path.
Berserkers are the fiercest of the Orcs. Zar, the God of War, has blessed them with phenomenal strength and endurance. Utterly fearless, they are natural born fighters. Due to their physical prowess, Berserkers are the main strike force of any army. Wielding two-handed clubs with ease, they can pave the way for their teammates. The large damage radius of their clubs allows Berserkers to attack multiple targets with a single sweep, which makes them particularly effective in the heart of the battle.
Tank - A real fortress; the team's unshakable stronghold.
The members of this ancient Orc clan are called Tanks. Their might can be compared to that of a war machine, and, thanks to their heavy armour, they resemble mobile fortresses. A wall of these mighty warriors is capable of stopping even the fiercest attack. Unlike Berserkers, Tanks rely more on defence and tactics than on brute force and swiftness. Tanks skilfully wield massive shields that allow them to absorb a great deal of incoming damage. Their advanced mastery allows Tanks to additionally use their shields as weapons.
Gunner - An ingenious lover of guns and other deadly devices.
After Kromm, the God of Knowledge, gave Dwarves their exceptional intellectual capacities, they started to gradually make their way to the surface. Dwarves have become masters of combat engineering, and while they do not possess the magical talents of Elves or the exceptional physical might of the Orcs, their technical prowess make them a formidable force on the battlefield. Gunners can make weapons and traps that are indispensable for defending strategic key points, and use their rapid-firing cannons to give their team a significant tactical advantage by barraging a point of contest or by providing cover fire.
Sapper - A mechanic who uses outlandish devices to support his allies.
Dwarves have spent centuries honing the art and science of engineering. They have split over the years into two separate engineering schools: Technicians and Sappers. Sappers specialize in sabotaging enemy camps. Since they are small and nimble, they can easily sneak behind enemy lines to make life more difficult for their foes. Sappers also set up teleporters allowing their allies to move instantly to key points, and deploy a broad arsenal of mines to easily secure conquered territory against enemy attack. To craft their ingenious devices, Sappers employ large two-handed hammers that can also be used in melee combat.
Paladin - A noble knight who has devoted himself to healing the wounded.
Since ancient times, humanity has been renowned for its combat healers. The strongest and bravest soldiers become adepts of the Order of Paladins, where they are initiated into the mysteries of life and death. The doctrine of the Order is based upon faith in the goddess Chimaera – the symbol of evolution and living organic development. Paladins are masters of life magic. They use it to heal their wounded allies and remove curses. Experienced Paladins can resurrect fallen warriors - as long as their souls remain within their bodies, that is. Paladins use magical powders based on ancient herbal recipes to support themselves and their allies in battle. Their powders spread auras that enhance their allies’ physical and spiritual capabilities.
Inquisitor - A keeper of arcane knowledge; a cunning and ruthless killer.
Inquisitors are the most gifted killers among Humans. Having honed their skills in thousands of battles, they can spot a weakened opponent from a distance and rush in for a fatal backstab. Once they catch the scent of blood, Inquisitors are seized with righteous rage, cutting their enemies down with their dual swords. In return for their loyal service to Chimaera, the Inquisitors have been granted the ability to doom their enemies with a plague capable of destroying entire armies and instantly turning the tide of battle in their team's favour. The Inquisitors believe that only the flames of the Sacred Fire can cleanse the world of evil. They live for endless carnage, leaving nothing in their wake but scorched earth and the bones of their fallen foes.
Sister Of Fire - The embodiment of pure flame, the wildest of all the elements.
The Elves are the eldest race born of Chaos. Under the auspices of Argus the Elementalist, they have become masters of the energy of Chaos. According to tradition, only female Elves can master the mysteries of battle magic. Even then, only the most talented elven females are selected for training, after which they devote their lives to the service of their chosen House. Over the centuries, the Elven magic has become divided into two powerful and influential Houses. The House of Fire raises Sisters of Fire who become masters of destruction magic. Once initiated, Sisters of Fire develop incredible offensive powers and specialize in area-of-attack spells. By setting the ground ablaze, Sisters of Fire can force even the staunchest warriors to retreat.
IceWitch - The offspring of eternal cold, with neither mercy nor doubt.
Unlike the impulsive disciples of the House of Fire, the followers of the House of Water are renowned for their calm and restraint. This is why the foundation of water magic is ice magic. Frost Witches provide excellent support, but they cannot take the enemy on single-handed. Their physical weakness and inability to wear heavy armour or defend themselves with destruction magic makes them a tempting target. However, the outcome of a battle can be resolved through the power of ice if it is used at a crucial moment.
So, please read and think everything above carefully, before you start to discuss who is OP and who is not. Inquisitor cannot heal, cover with shield, shoot from guns, put up traps, do teleports, give energy, do magic and so on... Inquisitor CAN KILL. Because it is his class, it is his role to be the most gifted killer. Inquisitors was, were and always will be the best killers, no matter what update/patch/fix there was, were or will be.
And like i sayd before, its not about the class. Its about the MASTER.
_________________ Master 4 Ever
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Mon May 18, 2015 9:48 am |
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Sindri
Joined: Thu Jun 20, 2013 5:07 pm Posts: 71
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Re: About Inquisitor
AHHAHAHAHAHAH! Even more LoL. So cute that you are trying to argue with some literary texts instead of examples and in-game experience. But wait! You are not arguing!! You are confirming my previous post. So, it's Ok.
"Inquisitor cannot heal, etc, but can kill 'cause it's his role". Hmm, strange. During tournaments inquisitors are mainly supports with dust, fetters, plague and hide. So, it's whether you, or the Studio's text that try to mislead us.
_________________ Narya (ru serv) Nashji (eu serv) Anastasius (eu serv) Hreigard (eu serv)
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Mon May 18, 2015 10:42 am |
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AllStar
Joined: Tue Apr 23, 2013 1:03 am Posts: 298 Location: Sun
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Re: About Inquisitor
When the inquisitors are supports in tournaments ? If clan leader says so and they are following ? Or they are inexperienced or simply cowards ? Well, i have played a tournament before, as an inquisitor and i definetly were not a "support". I was a clan leader and we won Armada. Me in top1. I did my job well, like inquisitor should do. Ruthless killer. You can ask Armada guys, how good "support" i was lol
_________________ Master 4 Ever
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Mon May 18, 2015 5:06 pm |
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