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No hope for getting better [story about balance] 
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Joined: Wed Aug 21, 2013 2:11 pm
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Post Re: No hope for getting better [story about balance]
Lth wrote:
Asmoy wrote:
In most matches BV is killing the balance , i agree with that . I have sister of fire with 2,9k eff 5k hp , i have to deal with sorcas with 10k hp taking my life with just 2 fire balls. There is no possible way for my skill to really matter in such duel. The same thing for my inqui with 3k eff , 7k hp and Power attack around 3k dmg . Fighting against no-skill inqui with 15k hp and power attack around 5-6k is pretty much pointless , even if i block everything and place perfect power attack , he just outdamages me hitting my block. Matchmaking should be determined with equipment of characters, i see no point in punishing players for their skill. Im sure i would spend more time and engagement in panzar if my experience in it weren't punished by playing insane, pointless matches.


another thing is that panzar themselves said they do not care about 1v1 class balance. they only focus on team equivalent. so your best bet is to see how you can be useful for your team if you get into a game where you are underpowered. for sorka lift+gravity and counter skyfire is a good way to help your team. so lets say if you are the weak sorka in your team and in oponent team you have sorka that carry the team, if you manage to silence her you are already gaining a good team advantage, ofcourse if there is a team that know what theyre doing, which can be absent in a public game if your playing solo.

but that is what i am asking panzar also, the limit of public game group is just 3 people, and now they also made that you cant take 2 same classes in group, which make it a lot harder to form good strategies and teamplay. in team it is allowed to have 2 same classes but making a group of same class isn't, so panzar is saying they encourage teamplay but is discouraging it at the same time. but what cant you expect from panzar haha


Tell me how i can shut down opposite sorca when she can kill me with just two fireballs . That's the main problem in your theory. I tried to play more as support lift + gravity , but the main problem is that when opposite team realizes that i'm the easiest person to kill , collecting cp is harder , and surviving until i am be in spot to use my combo is almost impossible. Moreover , tell me more about teamwork on <3500 bv games. It just doesn't exist :) Ignoring 1v1 balance is sadly ignoring a balance at all .


Sat Jun 20, 2015 3:26 pm
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Joined: Fri Aug 23, 2013 8:56 pm
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Post Re: No hope for getting better [story about balance]
Asmoy is right in both posts. No word to add.


Sat Jun 20, 2015 3:31 pm
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Joined: Thu Feb 06, 2014 2:53 pm
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Post Re: No hope for getting better [story about balance]
Asmoy wrote:
Lth wrote:
Asmoy wrote:
In most matches BV is killing the balance , i agree with that . I have sister of fire with 2,9k eff 5k hp , i have to deal with sorcas with 10k hp taking my life with just 2 fire balls. There is no possible way for my skill to really matter in such duel. The same thing for my inqui with 3k eff , 7k hp and Power attack around 3k dmg . Fighting against no-skill inqui with 15k hp and power attack around 5-6k is pretty much pointless , even if i block everything and place perfect power attack , he just outdamages me hitting my block. Matchmaking should be determined with equipment of characters, i see no point in punishing players for their skill. Im sure i would spend more time and engagement in panzar if my experience in it weren't punished by playing insane, pointless matches.


another thing is that panzar themselves said they do not care about 1v1 class balance. they only focus on team equivalent. so your best bet is to see how you can be useful for your team if you get into a game where you are underpowered. for sorka lift+gravity and counter skyfire is a good way to help your team. so lets say if you are the weak sorka in your team and in oponent team you have sorka that carry the team, if you manage to silence her you are already gaining a good team advantage, ofcourse if there is a team that know what theyre doing, which can be absent in a public game if your playing solo.

but that is what i am asking panzar also, the limit of public game group is just 3 people, and now they also made that you cant take 2 same classes in group, which make it a lot harder to form good strategies and teamplay. in team it is allowed to have 2 same classes but making a group of same class isn't, so panzar is saying they encourage teamplay but is discouraging it at the same time. but what cant you expect from panzar haha


Tell me how i can shut down opposite sorca when she can kill me with just two fireballs . That's the main problem in your theory. I tried to play more as support lift + gravity , but the main problem is that when opposite team realizes that i'm the easiest person to kill , collecting cp is harder , and surviving until i am be in spot to use my combo is almost impossible. Moreover , tell me more about teamwork on <3500 bv games. It just doesn't exist :) Ignoring 1v1 balance is sadly ignoring a balance at all .

Xylar wrote:
Asmoy is right in both posts. No word to add.


launch skyfire only after enemy sorka launched it. that's what i meant.

but obviously im not here to teach how to play. its every players right to play how they play and improve with means they know or can to the best of their ability.

all i can say is, my experience was a little bit different since i moved to ru server


Sat Jun 20, 2015 6:15 pm
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Joined: Sat Jan 25, 2014 11:28 am
Posts: 202
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Post Re: No hope for getting better [story about balance]
Asmoy wrote:
Lth wrote:
Asmoy wrote:
In most matches BV is killing the balance , i agree with that . I have sister of fire with 2,9k eff 5k hp , i have to deal with sorcas with 10k hp taking my life with just 2 fire balls. There is no possible way for my skill to really matter in such duel. The same thing for my inqui with 3k eff , 7k hp and Power attack around 3k dmg . Fighting against no-skill inqui with 15k hp and power attack around 5-6k is pretty much pointless , even if i block everything and place perfect power attack , he just outdamages me hitting my block. Matchmaking should be determined with equipment of characters, i see no point in punishing players for their skill. Im sure i would spend more time and engagement in panzar if my experience in it weren't punished by playing insane, pointless matches.


another thing is that panzar themselves said they do not care about 1v1 class balance. they only focus on team equivalent. so your best bet is to see how you can be useful for your team if you get into a game where you are underpowered. for sorka lift+gravity and counter skyfire is a good way to help your team. so lets say if you are the weak sorka in your team and in oponent team you have sorka that carry the team, if you manage to silence her you are already gaining a good team advantage, ofcourse if there is a team that know what theyre doing, which can be absent in a public game if your playing solo.

but that is what i am asking panzar also, the limit of public game group is just 3 people, and now they also made that you cant take 2 same classes in group, which make it a lot harder to form good strategies and teamplay. in team it is allowed to have 2 same classes but making a group of same class isn't, so panzar is saying they encourage teamplay but is discouraging it at the same time. but what cant you expect from panzar haha


Tell me how i can shut down opposite sorca when she can kill me with just two fireballs . That's the main problem in your theory. I tried to play more as support lift + gravity , but the main problem is that when opposite team realizes that i'm the easiest person to kill , collecting cp is harder , and surviving until i am be in spot to use my combo is almost impossible. Moreover , tell me more about teamwork on <3500 bv games. It just doesn't exist :) Ignoring 1v1 balance is sadly ignoring a balance at all .



Don't cry little tanky, and learn to play


Mon Jun 22, 2015 8:42 pm
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Post Re: No hope for getting better [story about balance]
Rafalko656 wrote:
Blue team= 22605 BV Red team=22593 BV
Its very good balance.

Wrong.
Here is a simple example why:
Let's take two teams of almost the same BV (+/- 100), plus let's say they consist of absolutely the same classes and differ just in BV of their berserkers' and sappers' BV. The 1st team got berserker 2 times weaker than the one in the opposing team. Berserker from the 1st team CAN kill enemies (regardless their stats), while the one from the 2nd team can't (due to his lower stats he does less damage and dies more). So, as a result, we should substract his BV from team BV (as he can't participate normally). The same situation with sappers, but it's the sapper from the 2nd team who is "stronger". Do you really think that these two teams with equal BV are truly equal? I mean, do you really think that it's possible to equalise the contribution of different classes in team victory?
Or let's take two SoFs of similar BV (and even stats, if you want to (it's possible)). But one is lvl 30, while the second one is 14. Do you think skyfire vs no skyfire is a nice ballance?

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Wed Jun 24, 2015 5:55 pm
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Joined: Wed Jun 26, 2013 7:44 am
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Post Re: No hope for getting better [story about balance]
Guys open your mind .
In Panzar Universum there are alot of Upgrades and Less player .

Example :
Berserk LvL 30 Can have;
HP mastery dmg Leftclick dmgrightclick 10%faster or not 10% Lifereg (some guys with more HP reg 40-50 hp more per sec.) More attk speed or not, and so on.
15000 5000 1200 ~8000
16000 5100
17000 5400
18000 5700
19000 5800
20000 6000
21000 6200
22000 6300
23000 6400
24000 6500
25000 6600
26000 7000
27000 7200
28000 7700 3000 ~15000

Also they change the guys in SKillgroup's.
Classes are also Important.
I think thats say all or not?

Its like you play a Egoshooter.
1 Guy has 110 HP runspeed from 350 Healthreg. from 3hp/5 and his gun does 11 Dmg per Hit.
Enemy guy has 90 HP Runspeed from 330 no hp/5 and his gun does 8 dmg per Hit.

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Thu Jun 25, 2015 9:44 pm
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Joined: Fri Aug 23, 2013 8:56 pm
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Post Re: No hope for getting better [story about balance]
It's all yet worse, Auni. I have almost 16k hp and only 3800 mastery (full heavy but kerns, 1 epic, no runes no amus). the differences are bigger. ;)
Still met e.g. inbread in game, who used to show off with his 7k mastery and i-think-26-to-28k hp (not rating anyone's skill, just pointing out the eq difference which is after all so common for public games). And it was yet some time ago when i had under 15k hp.


Thu Jun 25, 2015 10:07 pm
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Joined: Wed Oct 08, 2014 7:21 pm
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Post Re: No hope for getting better [story about balance]
Lol it is very good balance. Stop crying. U will never have players at the same effi . These characters fill themselves rly good. I can undestand this situation : viewtopic.php?f=5&t=13678

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Fri Jun 26, 2015 8:05 pm
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Joined: Sat Jan 25, 2014 11:28 am
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Post Re: No hope for getting better [story about balance]
You could chek out this also.http://oi60.tinypic.com/15pibl0.jpg
5 vs 8 ,but nobody cry as you see on game chat. We got the point and try win.But you cant understand Xylar/Karloq,or whatever you are,because you cant play.So stop cry and boring us.Find other game


Sat Jun 27, 2015 5:43 pm
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Post Re: No hope for getting better [story about balance]
pff better \/ -.-

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Sat Jun 27, 2015 6:15 pm
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