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jabbatitties
Joined: Sun Apr 08, 2012 3:32 am Posts: 5
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Thoughts on item droprate!
what are your thoughts on item drp rates?
personaly i think they are far to low. i have been playing about 7 hours straight now only needing 1 more item for my weapon. i havent gotten this item at all in those 7 hours. to get the full gear u need 15 of these items.
personaly i think the drop rate should improve or there should be other ways to gain the items. the other crazy thing is that even though u may have the items theres a chance to fail it. like yesterday to create my shoulderpads it failed twice at 70% wasting materials id need for other gear too. now im not sure but i think u can put skillpoints in the item craft thing to increase succes rate. however this would greatly nerve u during fights as you will lack other skills.
what im trying to say is that the either the item crafting needs tweaking. or item drop rate should change.
big walll of text o/
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Wed Apr 11, 2012 5:16 pm |
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jabbatitties
Joined: Sun Apr 08, 2012 3:32 am Posts: 5
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Re: Thoughts on item droprate!
so i finaly had the items. 70% to succeed. failed. GG troll game. tryed crafting 4 items so far of wich 1 worked. i dont think this 70% is legit.
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Wed Apr 11, 2012 6:16 pm |
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wargan
Joined: Sat Dec 11, 2010 8:34 pm Posts: 1901 Location: Fantasy-Portal.ru
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Re: Thoughts on item droprate!
learn blacksmithing to level 3
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Wed Apr 11, 2012 7:42 pm |
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AriOrH
Panzar Studio
Joined: Fri Jun 27, 2008 9:12 am Posts: 5310 Location: Moscow, Russia
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Re: Thoughts on item droprate!
or you can try craft bottles and when you get 3 fails in a row try to craft an item. Your chance to craft will be almost 100 %.
_________________ (RUS) Список предложений - viewtopic.php?f=26&t=3081 (RUS) FAQ по техническим проблемам - viewtopic.php?f=23&t=2529 Dmitry Morozov, CTO, Panzar studio AriOrH - Tank 30, АриОрХ - Gunner 15
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Wed Apr 11, 2012 10:36 pm |
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olyx
Joined: Tue Apr 10, 2012 1:45 pm Posts: 2
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Re: Thoughts on item droprate!
10 out of 12 crafted. just bad luck mate. take it easy. crafting is fun mostly. and think of crafting system as a way of covering developer's expenses. if not for it the game would not likely to be f2p.
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Wed Apr 18, 2012 10:10 am |
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AriOrH
Panzar Studio
Joined: Fri Jun 27, 2008 9:12 am Posts: 5310 Location: Moscow, Russia
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Re: Thoughts on item droprate!
We will implement some craft features later which may temper the bitterness of a craft failure.
_________________ (RUS) Список предложений - viewtopic.php?f=26&t=3081 (RUS) FAQ по техническим проблемам - viewtopic.php?f=23&t=2529 Dmitry Morozov, CTO, Panzar studio AriOrH - Tank 30, АриОрХ - Gunner 15
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Wed Apr 18, 2012 10:34 am |
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Evil Archer
Joined: Sun Apr 29, 2012 7:35 pm Posts: 1083 Location: Ekaterinburg (Russia)
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Re: Thoughts on item droprate!
WHEN? "We are waiting for any change" (Цой).
_________________ T-34 (Tank) Dzhugashvili (berserk) Russian Winter (ice witch) Ra Shine (Sister of Fire) Shaman (Paladin) Maxwell's Demon (Gunner) Sorry for my English
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Fri Dec 21, 2012 6:09 am |
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AriOrH
Panzar Studio
Joined: Fri Jun 27, 2008 9:12 am Posts: 5310 Location: Moscow, Russia
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Re: Thoughts on item droprate!
Evil read the post date. 8) It was a sad and hardcore time with 40 % of craft success.
_________________ (RUS) Список предложений - viewtopic.php?f=26&t=3081 (RUS) FAQ по техническим проблемам - viewtopic.php?f=23&t=2529 Dmitry Morozov, CTO, Panzar studio AriOrH - Tank 30, АриОрХ - Gunner 15
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Sat Dec 22, 2012 5:39 pm |
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