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Developer Diary: June 26th 
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Joined: Fri Jun 27, 2008 12:30 am
Posts: 15
Location: Cedar Rapids, IA, USA, Earth, Sol System, Milky Way Galaxy, Unknown dimensional Frequency
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Post Developer Diary: June 26th
Hey all, I though I would post here the developer diary for June 26th thats on the main site. This is because I know some of the questions being asked are answered in this diary as well as it explains the game a bit better then already had been explained before. Perhaps this would be a good sticky?

"26th of June, 2008 Panzar studio, along with its partner - Troxit Services is proud to announce the start of development of their first joint project - on-line video game for PC platform - «Forged by Chaos». «Forged by Chaos» is planned as a symbiosis between RPG and classic multiplayer - huge interactive world, NPCs, solo and team quests, along with integrated deathmatch-like battles (up to 32 by 32 players). Player's avatar will be a developable character, raising his skills with obtained experience, with the ability to collect and combine various armor and weapon sets, unique artifacts. Strong magic schools will be also available for learning and battles. Player will be also able to select his race and join teams during the game, solve solo quests and take part in solving group and team quests, hunting for artifacts and armor with superior characteristics. «Forged by Chaos» will be based on the well-know Crytek's Cryengine® 2, utilizing newest features of DirectX10® to create impressive graphic and highly interactive word, with ability to destroy almost everything on the battlefield. This site will be updated on a regular basis to keep you informed about the process of development. Also, a forum is already available as a nice place to ask questions and discuss «Forged by Chaos» project

Panzar Studio


Sat Jun 28, 2008 3:06 pm
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Joined: Thu Jun 26, 2008 6:38 pm
Posts: 56
Location: Ireland
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Post Re: Developer Diary: June 26th
Good job, should be useful for people just signing up. :)

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Sat Jun 28, 2008 5:05 pm
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