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Improvements for Clans 
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Joined: Tue May 11, 2010 12:13 am
Posts: 21
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Post Improvements for Clans
so we will have a ranking-system for clans and value-points for solo-players to buy gear, potions and stuff.
sounds great so far!
weight seems to be important in fbc (limited backpack) cause you'll have to make wise choices what you bring to the battle.

so how about some kind of totem (we have totems already) that you can buy for CLANS ONLY (would make clans more attractive for freelancers).

specific clan-totems could work like "supply depots"... one clanmember brings the totem in his bp (the healer, supporter i guess), puts it on the field at some point in the fight - and for a short period time teammembers can pick up heal- and / or manapotions from it ???

you could spend more of your weightpoints for ammo / stuff that kills people or personal-pots... great tactical element.

enemy-players must be able to destroy such totems ofc...

/discuss plx


Thu May 13, 2010 2:16 pm
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Joined: Fri Jun 27, 2008 9:12 am
Posts: 5310
Location: Moscow, Russia
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Post Re: Improvements for Clans
Right now we some special clan items and abilities in plans. They are little different from those that you have in a regular shop. This items can be bought only if your clan rating is high. Clans has always to be in a shape to use items or it become unavailable until they restore their rating.

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Dmitry Morozov,
CTO, Panzar studio
AriOrH - Tank 30, АриОрХ - Gunner 15


Thu May 13, 2010 3:02 pm
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Joined: Mon May 10, 2010 12:13 am
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Location: Germany
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Post Re: Improvements for Clans
AriOrH wrote:
Right now we some special clan items and abilities in plans. They are little different from those that you have in a regular shop. This items can be bought only if your clan rating is high. Clans has always to be in a shape to use items or it become unavailable until they restore their rating.


Sounds like you really have to strain for a good ranking as a clan which is very motivating. I already can see them beating the puppies out of each other :mrgreen:
GREAT ;)

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Thu May 13, 2010 6:35 pm
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Joined: Tue May 11, 2010 12:13 am
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Post Re: Improvements for Clans
...and by "special clan items" you mean? :) supplies/potions or even gear only accessible to highranked clans?

clan abilities sound GREAT :D

can't wait to see how the rankingsystem will work...

the whole game concept sounds VERY promising to me so far !!!


Thu May 13, 2010 8:33 pm
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Official FBC fan
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Joined: Sat May 08, 2010 9:02 pm
Posts: 113
Location: Philadelphia, Pennsylvania, United States
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Post Re: Improvements for Clans
AriOrH wrote:
Right now we some special clan items and abilities in plans. They are little different from those that you have in a regular shop. This items can be bought only if your clan rating is high. Clans has always to be in a shape to use items or it become unavailable until they restore their rating.


This sounds pretty sweet. :)

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Fri May 14, 2010 12:52 am
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Joined: Mon May 10, 2010 1:10 pm
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Post Re: Improvements for Clans
Talon wrote:
AriOrH wrote:
Right now we some special clan items and abilities in plans. They are little different from those that you have in a regular shop. This items can be bought only if your clan rating is high. Clans has always to be in a shape to use items or it become unavailable until they restore their rating.


Sounds nice cant wait

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Fri May 14, 2010 8:41 am
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